On 10/17/06, James Ratcliff <[EMAIL PROTECTED]> wrote:
I think there is no shortcut to knowledge acquisition.  Doug Lanet has
argued that much of common sense knowledge is missing from the internet.
For example a Google search of "water flowing downhill" returns 987 hits
versus 1480 hits for "water flowing uphill".  He argued that adult speech
assumes common sense knowledge and thus is a bad source of common sense.

Regarding the easy acquisition of common-sense knowledge, what about
something like Luis von Ahn's Verbosity webgame?

http://www.cs.cmu.edu/~biglou/Verbosity.pdf

Abstract: "We address the problem of collecting a database of
"common-sense facts" using a computer game. Informally,
a common-sense fact is a true statement about the world
that is known to most humans: "milk is white," "touching
hot metal hurts," etc. Several efforts have been devoted to
collecting common-sense knowledge for the purpose of
making computer programs more intelligent. Such efforts,
however, have not succeeded in amassing enough data
because the manual process of entering these facts is
tedious. We therefore introduce Verbosity, a novel
interactive system in the form of an enjoyable game. People
play Verbosity because it is fun, and as a side effect of them
playing, we collect accurate common-sense knowledge.
Verbosity is an example of a game that not only brings
people together for leisure, but also collects useful data for
computer science."

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