On 10/17/06, James Ratcliff <[EMAIL PROTECTED]> wrote:
I think there is no shortcut to knowledge acquisition. Doug Lanet has argued that much of common sense knowledge is missing from the internet. For example a Google search of "water flowing downhill" returns 987 hits versus 1480 hits for "water flowing uphill". He argued that adult speech assumes common sense knowledge and thus is a bad source of common sense.
Regarding the easy acquisition of common-sense knowledge, what about something like Luis von Ahn's Verbosity webgame? http://www.cs.cmu.edu/~biglou/Verbosity.pdf Abstract: "We address the problem of collecting a database of "common-sense facts" using a computer game. Informally, a common-sense fact is a true statement about the world that is known to most humans: "milk is white," "touching hot metal hurts," etc. Several efforts have been devoted to collecting common-sense knowledge for the purpose of making computer programs more intelligent. Such efforts, however, have not succeeded in amassing enough data because the manual process of entering these facts is tedious. We therefore introduce Verbosity, a novel interactive system in the form of an enjoyable game. People play Verbosity because it is fun, and as a side effect of them playing, we collect accurate common-sense knowledge. Verbosity is an example of a game that not only brings people together for leisure, but also collects useful data for computer science." ----- This list is sponsored by AGIRI: http://www.agiri.org/email To unsubscribe or change your options, please go to: http://v2.listbox.com/member/[EMAIL PROTECTED]
