Mark,
  This is the closest Ive seen so far to my work and what I believe in, Have 
you got some more specific information / code / algorithm / papers on gathering 
and processing world information and discovery of?
  I have been working with text processing and getting a bot to "read" and 
process books/ newspapers as a main method of learning.

James Ratcliff

Mark Waser <[EMAIL PROTECTED]> wrote:           Since everyone else is doing it 
 . . . . 
  
     My interests are 
    
      Coordinated    Knowledge-Base/World-Model Building and
   
      Friendliness/Morality/Goal    Development & Optimization

     Fundamentally,  this means developing
    
      Knowledge-harvesting    agents
   
      Knowledge-collapsing/coordinating agents
   
      Knowledge-retrieval agents    (includes planning, will be Friendliness 
constrained)
   
      Conversational agents (includes    building a model of the other 
conversant, will be Friendliness    constrained)

     My personal  belief is that a collection of the above agents with a goal 
and access to a  knowledge-base/world-model *is* a self-willed mind.  Given 
that I believe  that all of the above could be developed in a fairly brief 
time-frame (i.e.  during *my* lifetime), I am also extremely interested in 
(Friendly!)  motivational systems.
  
     For *my* purposes, I am limiting *my* concept of AGI  to the concept level 
and above.  I am not doing any sensory work other than  with textual and 
electronic data (well, except for some dabbling in  two-dimensional image 
reading for a specific project).  I think that this  is a rational partition 
and does not violate the General in AGI since I *don't*  believe that our 
senses are "Intelligent".
  
     I have an evolving knowledge representation scheme  that grew out of some 
dabbling with a link parser with some of the Novamente  folk (since it's my 
belief that language fairly closely mirrors the structures  that the 
brain/intelligence is using and that language and our brains have  co-evolved 
to a better-than decent solution).  I am trying to create a  "seed 
knowledge-base/world model" starting with an initial *vocabulary* of  Simple 
English or Basic English, rules for parsing it into my knowledge scheme  
(knowledge harvesting), and rules for coordinating/collapsing knowledge  
(including tracking sources of knowledge and recognizing *and maintaining*  
conflicting knowledge).  Translating the knowledge scheme back into English  is 
fairly trivial (with most of the difficulties being where to terminate the  
graph and how to organize the phrases for maximum clarity) but scaling is a  
HUGE problem.
  
     One of the PRODUCTS that I'd like to quickly produce  is a system that 
does conflict resolution for humans (i.e. clearly representing  what the 
disagreement is down to the level where they agree to disagree).   I'd then 
like to turn that product to work on my current (pretty much complete)  model 
of Friendliness and how to turn that into a motivational system (or,  maybe, I 
could just start a huge site for arguing politics  :-).
  
     I am currently trying to get a lot of this into shape  where I can ask for 
collaborators.  Since the core of "my" scheme is a  defined *common* 
knowledge-representation framework, I believe that it will be  possible to 
parcel out various tasks (most of which will be agent-development,  
translators, and user interfaces).  My personal preference is the .NET  
framework (solely due to the amount of infrastructure); however, I would love 
to  see interfaces to work done on any platform.  While my description strikes  
me as sounding very logic-based, the knowledge-representation is a giant 
network  and many of the agents I've spec'ed act using schemes more familiar to 
 neural networks (spreading activation) or enzymes (yes, I am truly going back 
to  my roots :-).
  
     Having seen the internals of Novamente, I am very  impressed but they are 
currently going down a slightly different path than I  would enjoy following 
(doing more knowledge creation and discovery than  harvesting and collapsing 
coordination).  I like what I've heard of Richard  Loosemoore's ideas and would 
like to see more.  From this thread, I am  intrigued by Stephen Reed and John 
Rose since they seem to be on the same path  that I'm following.
  
      Oh yeah . . . . I started out as a biochemist  and moved into computers 
to facilitate upgrading our simulations (and even have  a few published papers 
in enzyme kinetics in the early 80's).  I've  worked in the financial arena 
(including an Expert System Shell and Expert  System Builder for Citicorp in 
the early/mid 80's), government contracting  (including a Project Manager's 
Support System with an AI for scheduling,  numerous Expert Systems for 
procurement, and a neural network for diagnosing  radioactive thallium images 
of the heart for Air Force pilots), intelligence  (which is why I am now *not* 
willing to do most government contracting),  international development (which 
I'm pretty sour on as well), and a large number  of data 
collection/sharing/analysis systems.  I have a M.S.E. in  Artificial 
Intelligence and bailed out of doing my dissertation on Machine  Learning and 
Human Decision-Making when my son was born. 
  
         Mark
    ----- Original Message ----- 
   From:    Russell Wallace 
   To: [email protected] 
   Sent: Monday, March 26, 2007 4:02  PM
   Subject: Re: [agi] AGI interests
   

I don't believe AI in the sense of a self-willed mind is going    to happen; 
fortunately, it doesn't need to. The two problems I want to help    solve are 
the global loss of fifty million lives a year, and the difficulty in    living 
in the 99.999...999% of the universe that isn't Earth. Each of these is    a 
problem not of magnitude but of complexity, so to solve them we need better    
tools for handling complexity.

At present we have marvellous tools for    handling human-readable information, 
but essentially all significant work    still needs to be done by humans. Even 
our richest, most sophisticated and    flexible programs are tiny isolated 
fragments, brittle and opaque, animated    step by small painful step only by 
the constant labor of armies of human    workers. We need to do for 
machine-readable information/procedural knowledge    what we have done for 
text: create a rich, fluid environment in which humans    need merely say what 
we want, and the machines will handle the details of    delivering it to us. If 
we can build tools that powerful, we can start making    real progress on the 
problems of complexity. 
   
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