This is a question I have barely thought about at all - but since AI and science build so many simulations of parts of the world, and philosophers like Bostrom talk conceptually so much about similar simulations - it seems worth thinking about.

What's the difference between a computer simulation of a pet operating in a virtual world, or weather conditions like storms and hurricanes occurring in a virtual world, and the real things - or direct copies/replicas/clones of the real things?

I think, for the purposes of this discussion, we should assume that computer simulations could in principle be solid - and DON'T have to be confined to a flat screen - that they could, say, control solid footballers on a solid pitch and not just flat, televisual ones.

It strikes me that the big difference will be that the computer simulation will contain vastly more rules and attached programs than the real thing - will contain a rulebook that is either much more complex than the actual rules in living creatures' minds, or that doesn't actually exist for inanimate objects but is merely a human conceptualisation (like Newton's laws).

But these are my first thoughts. Comments?

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