Robert,

Look, the basic reality is that computers have NOT yet been creative in any 
significant way, and have NOT yet achieved AGI - general intelligence, - or 
indeed any significant rulebreaking adaptivity; (If you disagree, please 
provide examples. Ben keeps claiming/implying he's solved them or made 
significant advances, but when pressed never provides any indication of how).

These are completely unsolved problems. Major creative problems.

And I would suggest you have to be prepared for the solutions to be 
revolutionary and groundshaking.

If you are truly serious about solving these problems, I suggest, you should 
prepared to be "hurt" - you should be ready to consider truly radical ideas - 
for the ground on which you stand to be questioned - and be seriously shaken 
up. You should WELCOME any and all of your assumptions being questioned. Even 
if, let's say, what I or someone else suggests is in the end nutty, drastic 
ideas are good for you to contemplate at least for a while. 

Having said all this, I accept that what I have been saying offends this 
community -  I wasn't trying originally to push it, I got dragged into some of 
that last discussion.by Ben. And I also accept that most of you are not 
interested in going for the revolutionary,  from whatever source. And  I shall 
try to restrict my comments unless someone wishes to engage with me - although 
BTW I am ever more confident of my broad philosophical/ psychological position 
- the mind really doesn't work that way.

I may possibly make one last related post in the not too distant future about 
the nature of problems, and which are/aren't suitable for programs - but just 
ignore it.


  Mike Tinter,

  If you really do not think that digital computers can be creative by 
definition, I do not understand why you would like to join a mailing list with 
AGI researchers? Computers operate by using software, thus, they need to be 
programmed. It just seems to me that you do not understand what the word 
"program" means. Even if you use use a computer that do not need to be loaded 
with a program, guess what, such a computer could be considered to have an 
initial program.   

  The very determinism of the universe implicates that everything runs 
according to a program, including your ramblings here about creativity. I have 
to ask you a question, do you think the universe and everything in it runs 
according to deterministic laws of nature? Do you accept that you are a part of 
this deterministic reality? Well, in that case Ive got news for you, you are a 
program also! As evidence I would present your DNA, a program encoded and 
stored in molecular structures. 

  Have you ever heard of computational equivalence? Do you know what it means?

  Also, I feel annoyed that you compare the Novamente architecture with 
something that just takes instructions, like "do this, do that, then do this" 
etc. It seems you need to spend greater effort in studying this architecture, 
for example by reading The Hidden Pattern. 

  I feel you are in great need of widening your mind to understand chaotic or 
fractal processes. Take a forest for example, even in all its complexity and 
diversity, it is still governed by very simple and basic laws namely the laws 
of nature. By mimicking some of these laws at an appropriate level, such as 
shape level, programmers can create forests that to a very large extent looks 
like real forests:   http://www.speedtree.com/. A generator such as speedtree 
could generate entire forests of miles and miles of trees, with no single two 
trees looking the same. Even though the lines of code producing the trees are 
pretty simple, the outcome in creativity and originality is vast. 

  The same thing applies to a human mind. Even though the output of a human 
mind is amazingly diverse and creative, its program is still goverened by the 
basic laws of nature, and the DNA program. What AGI designers tries to do is to 
is to mimic this process. 

  The concepts of program and determinism are pretty well established within 
the scientific community, please do not try to redefine them like you do. It 
just creates a lot of confusion. I think what you really want to use is the 
concept of adaptability, or maybe you could say you want an AGI system that is 
programmed in an indirect way (meaning that the program instructions are very 
far away from what the system actually does). But please do not say things like 
"we should write AGI systems that are not programmed". It hurts my ears/eyes. 

  /Robert Wensman


   
  2008/1/7, Mike Tintner <[EMAIL PROTECTED]>: 
    Well we (Penrose & co) are all headed in roughly the same direction, but
    we're taking different routes. 

    If you really want the discussion to continue, I think you have to put out
    something of your own approach here to "spontaneous creativity" (your terms)
    as requested.

    Yes, I still see the mind as following "instructions" a la "briefing", but 
    only odd ones, not a whole rigid set of them., a la programs. And the
    instructions are "open-ended" and non-deterministically open to
    interpretation, just as my briefing/instruction to you - "Ben go and get me 
    something nice for supper" - is. Oh, and the instructions that drive us,
    i.e. emotions, are always conflicting, e.g [Ben:] "I might like to.. but do
    I really want to get that bastard anything for supper? Or have the time to, 
    when I am on the very verge of creating my stupendous AGI?"

    Listen, I can go on and on - the big initial deal is the claim that the mind
    isn't - & no successful AGI can be - driven by a program, or thoroughgoing 
    SERIES/SET of instructions - if it is to solve even minimal general
    adaptive, let alone hard creative problems. No structured approach will work
    for an ill-structured problem.

    You must give some indication of how you think a program CAN be generally 
    adaptive/ creative - or, I would argue, squares (programs are so square,
    man) can be circled :).

    > Mike,
    >
    >> The short answer is that I don't believe that computer *programs* can be
    >> creative in the hard sense, because they presuppose a line of enquiry, a
    >> predetermined approach to a problem -
    > ...
    >> But I see no reason why computers couldn't be "briefed" rather than 
    >> programmed, and freely associate across domains rather than working along
    >> predetermined lines.
    >
    > But the computer that is being "briefed" is still running some software
    > program,
    > hence is still "programmed" -- and its responses are still determined by
    > that program (in conjunction w/ the environment, which however it
    > perceives
    > only thru a digital bit stream) 
    >
    >> I don't however believe that purely *digital* computers are capable of
    >> all
    >> the literally imaginative powers (as already discussed elsewhere) that
    >> are
    >> also necessary for true creativity and general intelligence. 
    >
    > I don't know how you define a "literally imaginative power".
    >
    > So, it seems like you are saying
    >
    > -- digital computer software can never truly be creative or possess 
    > general
    > intelligence
    >
    > Is this your assertion?
    >
    > It is not an original one of course: Penrose, Dreyfus and many others have
    > argued the same point.   The latter paragraph of yours I've quoted could 
    > be straight out of "The Emeperor's New Mind" by Penrose.
    >
    > Penrose then notes that quantum computers can compute only the same
    > stuff that digital computers can; so he posits that general intelligence 
    > is
    > possible only for "quantum gravity computers", which is what he posits
    > the brain is.
    >
    > I think Penrose is most probably wrong, but at least I understand what
    > he is saying... 
    >
    > I'm just trying to understand what your perspective actually is...
    >>
    - Release Date: 1/5/2008 11:46 AM
    >
    >


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