I agree that even a simple embodiment will be a great benefit to a growing AGI. As for the more closely modeled human AI with full "emotion and biofeedback sensors" (my words) I dont think that is really feasible at this time, and not as necessary, though the AGI will still need to internally model ALL of these human functions, in order to truly understand us, and interact at a very high level.
I think the main thing that an embodied AGI (be it robotic or virtual, or textual world) is the ability to increase the ways and speed of learning. The embodied AGI has a level of freedom and choice that standard AI's really dont have. It can choose what it wants to learn, move about in the world, encounter new people, environments, and situations. The wider the range of environments, the more it has the ability to learn. One main goal of an AGI is to allow it to learn... without an embodied AGI you are very limited to the amount of learning that it can do, it can do basic interactions with people, and lookup information in text db's. So we need to find the minimum level of base information that we can start it with, along with a very flexible framework that will allow it to learn easily in all those environments, which the novamente agent is heading towards the ability to do. I had thought also as a shorter dev methed, for creating a MUD agent that would have a larger level of freedom to move about in the text world and learn, a long with a large text corpora for creating object frames. This would give a basic agent the ability to pick up a object in the MUD world, say a book, and reference its internal knowledge base, that says books can be opened.... and try to do that in the game world... if it cant, the action can be added to the game world easily, allowing it to grow with the AGI in abilities. James _______________________________________ James Ratcliff - http://falazar.com Looking for something... --- On Fri, 8/8/08, Ben Goertzel <[EMAIL PROTECTED]> wrote: From: Ben Goertzel <[EMAIL PROTECTED]> Subject: Re: [agi] Human experience To: [email protected] Date: Friday, August 8, 2008, 8:31 AM -- I don't see what benefit embodiment brings to the creation of an agi scientist/engineer, whereas reading is critical. Mechanical awareness -- not so much -- AGI could have "immediate" mechanical awareness of not just 3D, but also 4D, 5D, etc. spaces. I feel that simple embodiment is the most likely route to enable an AGI to learn human language well enough to read complex texts, including those in scientific and engineering domains. This is really the main point. I don't think that statistical corpus analysis nor hand-engineering of linguistic rule-bases is going to make systems that can really understand language. But I think that systematic instruction of a simply-embodied AGI system can get us there, even without all the bells and whistles of a truly humanlike body. -- I see that simple embodiment is not anywhere near enough to put human social contact into the reach of direct experience. Embodiment will help AGI understand "chair" and "table"; it will not help it understand vindictiveness, slander. True ben g agi | Archives | Modify Your Subscription ------------------------------------------- agi Archives: https://www.listbox.com/member/archive/303/=now RSS Feed: https://www.listbox.com/member/archive/rss/303/ Modify Your Subscription: https://www.listbox.com/member/?member_id=8660244&id_secret=108809214-a0d121 Powered by Listbox: http://www.listbox.com
