Matthias Heger: > If chess is so easy because it is completely described, complete information > about > state available, fully deterministic etc. then the more important it is that > your AGI > can learn such an easy task before you try something more difficult. Chess is not "easy". Becoming good at chess is something that most humans never accomplish and none accomplish without years of training in background material. The question is whether chess is representative of the domains we want AGIs to master. I think a case could be made either way. I don't want to be discouraging -- any concrete demonstration of AGI ideas is of great interest, even in formal toy domains.
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