1. It's almost always safe to just cast one vote for something. Eventually you'll figure out you have a few more votes than that on Ordinary proposals, but you can almost always just cast one vote. So just vote how you like on any proposals that are distributed from here on out.
2. Don't worry too much about the past, just pick up from "now". Read the various "reports" as they come out to see what players' status is in comparison to yours (you'll be in those reports now). The past won't become important until you start judging (and you don't have to do that right away). 3. Write a proposal to change something that looks fun to change or add in the Ruleset! No better way to jump in. A good idea tends to stand on its own merits no matter how many "votes" everyone has. Send the proposal to the discussion list labeled as a "proto" or "draft" proposal, and we'll all give you kind advice (really :) ) on how to make to proposal work better, or why it might not work... and then propose it! 4. The various methods of vote-counting we've got right now are fairly complicated at the moment (I think). I, personally, am not paying attention to some of that stuff it doesn't matter to enjoying the game. Others are really enjoying buying and selling votes. Point being, you can get very involved with those mechanisms if you like, or not (if you like). Good luck! -Goethe On Mon, 28 Jan 2008, Jeremy Koo wrote: > So I get how nomics work, and I kind of see how the rules here are set up, > but then I look in the thread archives and I become utterly lost. Folks > with multiple votes, the difference between democratic and ordinary > proposals, the senate, it's sort of a lot to handle. Does anybody have some > sage advice for a complete newbie such as myself? > > -- > Jeremy > [EMAIL PROTECTED] >

