On Sun, 28 May 2017, CuddleBeam wrote:
> - The thesis is pretty much about Agora nomic specifically, so please change 
> the title.
> - "Interestingly, Suber’s ruleset leaves very basic actions such as joining 
> or leaving the game unregulated allowing them to
> occur in any manner."
> 
> This is a bizarre point which I wish could be expanded on. What makes the 
> verbs "join" or "leave" special? ("to join" doesn't
> even explicitly exist as a word anywhere! And its abstract!).
> 
> As much as I can "join" that nomic, I could also "paint it green". Or "kill 
> it". Or "make it a living being", then "pat its
> head", then "kill it".

Suber nomic should be seen in the context of other boardgames.  You don't 
see other boardgames say "first you sit at a table, then you agree who's
playing..." Etc.  You also don't have to say things like "once someone wins,
the game ends."  That's all part of the generic cultural understandings of
playing tabletop games ("painting it green" isn't).  Of course, once you get
into it, the nature of nomic makes one start to question all those assumptions,
but the rules are written assuming people aren't starting out doing so.

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