It would be cool if we could decide what is "right" or "wrong" with justice
and crimes with DUELS!

The accuser vs the accused, in a duel of who can get the best QWOP score
for example, whoever wins is right.

On Sat, Nov 4, 2017 at 7:24 AM, Kerim Aydin <ke...@u.washington.edu> wrote:

>
>
> On Sat, 4 Nov 2017, Alex Smith wrote:
> > On Fri, 2017-11-03 at 23:13 -0700, Aris Merchant wrote:
> > > > Both Rests and Blots could be destroyed by destroying a matching
> number
> > > > of assets (Notes and Indulgences, respectively). So the modern
> analogue
> > > > would likely be a "negative shiny".
> > >
> > > That's another question. What should the rate be per blot? My guess
> > > would be that somewhere from 2 to 5 shinies would work best.
> >
> > 1, but an offence should be worth a varible number of blots by default.
> > (We used to indicate this via the Class of a Crime. A Note was more
> > valuable than a Shiny is, though, so you'd have to increase the classes
> > if you wanted to keep the punishments at a similar level.)
>
> Do you think we might coordinate to  do the multiple currency thing,
> because when we had that we found that the relative value of
> removing blots was very volatile (when fluctuating against the cost
> of a proposal).
>
>

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