By the way, Aris, have you appointed a Silly Person for next week?
Just fair notice that that's an obligation.

On Mon, Nov 13, 2017 at 10:11 AM, VJ Rada <[email protected]> wrote:
> There's a pending CFJ contending that it isn't silly, is the reason e
> did that. Obviously AP resets in 50 minutes so the conditional has no
> game impact, and it would be less uncertain to have it pending than
> not.
>
>
>
> On Mon, Nov 13, 2017 at 10:09 AM, Madeline <[email protected]> wrote:
>> It is - Silly Proposals are Official Proposals, which are automatically
>> pending.
>>
>>
>> On 2017-11-13 10:05, Aris Merchant wrote:
>>>
>>> If "Backed Out the Door" is not pending, I pend it for 1 AP.
>>>
>>> -Aris
>>>
>>>
>>> On Mon, Nov 6, 2017 at 2:52 PM, VJ Rada <[email protected]> wrote:
>>>>
>>>> TTTTPF
>>>>
>>>>
>>>> On Tue, Nov 7, 2017 at 9:52 AM, VJ Rada <[email protected]> wrote:
>>>>>
>>>>> I call an AP CFJ w/ the statement: "Alexis's proposal 'Backed Out the
>>>>> Door' is a 'truly hideous pun' under rule 1650."
>>>>>
>>>>> Pretty self-explanatory. I think it does include puns, but that doesn't
>>>>> mean it IS a pun.
>>>>>
>>>>>
>>>>>
>>>>> On Mon, Nov 6, 2017 at 8:27 AM, Alexis Hunt <[email protected]> wrote:
>>>>>>
>>>>>> Silly Proposal: Backed Out the Door (AI=2, coauthors=Telnaior, ais523,
>>>>>> Aris,
>>>>>> G.)
>>>>>> {{{
>>>>>> Enact a new power-2 rule entitled "Political Parties", reading as
>>>>>> follows:
>>>>>>
>>>>>>        There are 5 Parties, in order:
>>>>>>
>>>>>>        - Platonic Isolationists
>>>>>>        - New Punchbowl Reformers
>>>>>>        - Costume Conservatives
>>>>>>        - Substance Use Liberals
>>>>>>        - Official Raving Monster Looney Party
>>>>>>
>>>>>>        Politicians are entities; each Politician has a name and an
>>>>>>        associated Party. Politicians exist only as specified by the
>>>>>>        rules. Creating, altering, or destroying Politicians is secured.
>>>>>>
>>>>>>        If there are ever fewer than 20 Politicians, then the Clork CAN
>>>>>>        and SHALL, by announcement, create a new Politician, specifying
>>>>>>        eir Party and name. The Party must be selected at random from:
>>>>>>
>>>>>>        - If any Party has fewer than 3 Politicans, the Party or Parties
>>>>>>          with the fewest.
>>>>>>        - Otherwise, the Parties with fewer than 5 Politicians.
>>>>>>
>>>>>> Enact a new power-2 rule entitled "Clork", reading as follows:
>>>>>>
>>>>>>        The Clork (pronounced "clark") is an office. The Clork's weekly
>>>>>>        report includes:
>>>>>>        - a list of all Politicans with their names and Parties.
>>>>>>        - the assignment of Policies to Parties.
>>>>>>
>>>>>>        The portion of a document purporting to be a Clork's report
>>>>>>        containing the above information is self-ratifying.
>>>>>>
>>>>>> Enact a new power-2 rule entitled "Echelon Forms", reading as follows:
>>>>>>
>>>>>>        A Post is a position which can be held by at most one
>>>>>> Politician.
>>>>>>        Each Politican can hold at most one Post at a time. Each Post is
>>>>>>        in an Echelon, which has an associated Rank. The Echelons, and
>>>>>>        their Posts and Ranks, are as follows:
>>>>>>
>>>>>>        Chamber of Power (Rank 5):
>>>>>>        - Host
>>>>>>        Upper Echelon (Rank 3):
>>>>>>        - Planner
>>>>>>        - Enforcer
>>>>>>        - Organizer
>>>>>>        - Creep
>>>>>>        Row Echelon (Rank 1):
>>>>>>        - Schmoozer
>>>>>>        - Decorator
>>>>>>        - Loner
>>>>>>        - Drunk
>>>>>>        - Mystery
>>>>>>        - Wild One
>>>>>>        - Hat Rack
>>>>>>
>>>>>>        Each Politician who holds a Post is in the Echelon of that post;
>>>>>>        other Politicians are in the Row-Reduced Echelon, which has Rank
>>>>>>        0. Likewise, the Rank of a Post or Politician is the Rank of
>>>>>> their
>>>>>>        Echelon.
>>>>>>
>>>>>>        If a rule provides that a Post can take an action, then the
>>>>>>        Advisor of the holder of that Post CAN take that action. If
>>>>>> there
>>>>>>        is no such player, and the Post is required to take that action,
>>>>>>        then the Clork CAN do it prior to any deadline for its
>>>>>>        performance. After a deadline for a Post to perform an action,
>>>>>> any
>>>>>>        player CAN take it.
>>>>>> Enact a new power-2 rule entitled "Taken Under Advisement", reading as
>>>>>> follows:
>>>>>>
>>>>>>        Advisor is a Politician switch, tracked by the Clork, with
>>>>>>        possible values all players and none (default). For each
>>>>>>        Politician, Influence over <Politician> is a natural player
>>>>>>        switch, tracked by the Clork.
>>>>>>
>>>>>>        A player CAN, by announcement, spend Favours in a Party to gain
>>>>>>        Influence over that Politican, depending on the Politician's
>>>>>>        Echelon:
>>>>>>        - Chamber of Power: 3 Favours for 2 Influence
>>>>>>        - Upper Echelon: 1 Favour for 1 Influence
>>>>>>        - Row Echelon: 2 Favours for 3 Influence
>>>>>>        - Row-Reduced Echelon: 1 Favour for 2 Influence
>>>>>>
>>>>>>        If a player has more Influence over a given Politician than any
>>>>>>        other player, e can Advise that Politican by announcement. When
>>>>>> e
>>>>>>        does so, if no other player Advises the same Politician later in
>>>>>>        the same Agoran week, then at the start of the next Agoran week,
>>>>>>        that player becomes that Politician's Advisor.
>>>>>>
>>>>>> Enact a new power-2 rule entitled "Balloons", reading as follows:
>>>>>>
>>>>>>        Balloons are a fixed currency, tracked by the Clork, with
>>>>>>        ownership restricted to players. Creation or destruction of
>>>>>>        balloons is secured.
>>>>>>
>>>>>>        At the start of each Agoran week, after Advisors are flipped:
>>>>>>        - For each player, if e owns more Balloons than e was awarded by
>>>>>>          this procedure at the start of the previous week, any excess
>>>>>>          Balloons are destroyed.
>>>>>>        - Each player is awarded Balloons equal to the sum of the Ranks
>>>>>> of
>>>>>>          the Politicians for which e is Advisor.
>>>>>>        - The Decorator's Advisor, if any is awarded one additional
>>>>>>          Balloon.
>>>>>>
>>>>>>        A player CAN, by announcement, spend a Balloon e owns to
>>>>>> increase
>>>>>>        eir voting strength on a specified Agoran Decision, other than
>>>>>> one
>>>>>>        with an adoption index of 3 or higher, by 1.
>>>>>>
>>>>>>        A player CAN, by announcement, spend Balloons equal to the sum
>>>>>> of
>>>>>>        the Ranks of all Posts in order to win the game. Upon doing so,
>>>>>>        all eir Influence switches are set to 0.
>>>>>>
>>>>>> Enact a new power-2 rule entitled "Party Favours", reading as follows:
>>>>>>
>>>>>>        For each Party, there is a currency called Favours in that
>>>>>> Party.
>>>>>>        Ownership of Favours is tracked by the Clork. Ownership of
>>>>>> Favours
>>>>>>        is restricted to players.
>>>>>>
>>>>>>        A player CAN, by announcement, spend 3 Favours in a single Party
>>>>>>        to award another player 2 Favours in that Party.
>>>>>>
>>>>>>        A player CAN, by announcement, spend 3 Favours in a single Party
>>>>>>        to gain a Favour in another specified Party.
>>>>>>
>>>>>> Enact a new power-2 rule entitled "Retirement", reading as follows:
>>>>>>
>>>>>>        Stress Level is a natural Politician switch, tracked by the
>>>>>> Clork.
>>>>>>        At the start of each Agoran week, each Politician's Stress Level
>>>>>>        is increased by eir Rank. If, after this procedure, a
>>>>>> Politician's
>>>>>>        Stress Level is 20 or greater, the Politician announces
>>>>>> retirement
>>>>>>        and is destroyed at the beginning of the following Agoran week.
>>>>>>        The Clork SHALL announce this fact in a timely fashion.
>>>>>>
>>>>>> Enact a new power-2 rule entitled "Political Elections", reading as
>>>>>> follows:
>>>>>>
>>>>>>        For each Post, Vote for <Post> is a secured Politician switch
>>>>>>        tracked by the Clork, with possible values all Politicians and
>>>>>>        undecided (default).
>>>>>>
>>>>>>        The voting strength of a Politician for a Post is defined as
>>>>>>        follows:
>>>>>>        - For an election for Host, Politicians have strength equal to
>>>>>>          their Rank.
>>>>>>        - For an election for an Upper Echelon Post, the Host has
>>>>>> strength
>>>>>>          4, and Upper Echelon Politicians have strength 2.
>>>>>>        - For an election for a Row Echelon Post, the Host has strength
>>>>>> 3,
>>>>>>          Upper Echelon Politicians have strength 2, and Row Echelon
>>>>>>          politicians have strength 1.
>>>>>>        - The Organizer has voting strength 1 greater than e would have
>>>>>>          based on the above.
>>>>>>
>>>>>>        The eligible Politicians in an election for a Post are all
>>>>>>        Politicians in the highest non-empty Echelon below that of the
>>>>>>        Post up for election. The number of votes cast for an eligible
>>>>>>        Politician in an election is the sum of voting strengths for
>>>>>> that
>>>>>>        Post of all Politician voting for em; the number of votes cast
>>>>>> for
>>>>>>        an ineligible Politician is 0.
>>>>>>
>>>>>>        An election for a Post is resolvable if that Post is vacant,
>>>>>> there
>>>>>>        is a single Politician with the most votes in that election, and
>>>>>>        either at least four days have passed since either the vacancy
>>>>>> or
>>>>>>        since its previous occupant Announced Retirement, whichever was
>>>>>>        first, or if the leader has more votes than the Policitian with
>>>>>>        the second-most, plus the total voting strength of all undecided
>>>>>>        Politicians in that election. When an election for a Post is
>>>>>>        resolvable, any player CAN, by announcement, end the election
>>>>>> and
>>>>>>        install the winning Politician (which must be specified or else
>>>>>>        the announcement is INEFFECTIVE) into the Post.
>>>>>>
>>>>>>        If a Post is vacant and either has been so for seven days or
>>>>>> more
>>>>>>        than eleven days have passed since its previous holder Announced
>>>>>>        Retirement, then the Host CAN and SHALL, in a timely fashion, by
>>>>>>        announcement end the election and install one of the Politicians
>>>>>>        with the most votes into the Post.
>>>>>>
>>>>>>        When an election for a Post ends, all Vote switches for that
>>>>>> Post
>>>>>>        are set to undecided.
>>>>>>
>>>>>> Enact a new power-1 rule entitled "Party Policy", reading as follows:
>>>>>>
>>>>>>        There are 5 Policies, in order:
>>>>>>
>>>>>>        - Justice: interested in seeing justice served
>>>>>>        - Efficiency: interested in seeing official duties performed
>>>>>>        - Legislation: interested in seeing proposals passed
>>>>>>        - Participation: interested in seeing votes cast
>>>>>>        - Economy: interested in economic activity
>>>>>>
>>>>>>        At any time, each Policy is held by exactly one Party. The
>>>>>>        assignments must be in cyclic order of their definitions,
>>>>>> wrapping
>>>>>>        from bottom to top. For example, if the Platonic Isolationists
>>>>>>        hold Participation as their Policy, then the New Punchbowl
>>>>>> Reformers
>>>>>>        hold Economy, the Costume Conservatives hold Justice, and so on.
>>>>>>
>>>>>>        At the start of each Agoran month, the Planner CAN and SHALL, in
>>>>>> a
>>>>>>        timely fashion, by announcement, select a new assignment of
>>>>>>        Policies to Parties (specifying the Policy of one Party is
>>>>>>        sufficient, since it implies the remainder). E CANNOT specify
>>>>>>        either of the assignments used in the previous two months.
>>>>>>
>>>>>> Enact a new power-1 rule entitled "Favour Awards":
>>>>>>
>>>>>>        The following officers CAN by announcement award Favours in the
>>>>>>        listed Parties, but SHALL NOT do so except as required by rule.
>>>>>>
>>>>>>        - Arbitor and Referee: the Party holding Justice.
>>>>>>        - ADoP: the Party holding Efficiency.
>>>>>>        - Assessor: the Parties holding Legislation and Participation.
>>>>>>        - Clork: all Parties.
>>>>>>
>>>>>>        When a player judges a CFJ, the Arbitor SHALL, in a timely
>>>>>>        fashion, award that player 3 Favours in the Party holding
>>>>>> Justice.
>>>>>>        When a player's Finger-Pointing leads to a Card award, or when
>>>>>> the
>>>>>>        Referee issues Summary Judgement, the Referee shall award a
>>>>>> Favour
>>>>>>        in the Party holding Justice to the responsible player.
>>>>>>
>>>>>>        Complexity is an office switch, tracked by the ADoP, with values
>>>>>> 1
>>>>>>        (default), 2, and 3. The ADoP CAN, without 2 Objections, set the
>>>>>>        Complexity of an office. As part of eir weekly duties, the ADoP
>>>>>>        SHALL award to each officeholder a number of Favours in the
>>>>>> Party
>>>>>>        holding Efficiency equal to the Complexity of that Office.
>>>>>>
>>>>>>        Whenever the Assessor resolves an Agoran decision:
>>>>>>        - If the decision was to adopt a proposal, and it was ADOPTED, e
>>>>>>          SHALL immediately award the proposal's author a number of
>>>>>>          Favours in the Party holding Legislation equal to the
>>>>>> proposal's
>>>>>>          AI, rounded up.
>>>>>>        - For each voter who has not voted on an Agoran decision
>>>>>> resolved
>>>>>>          earlier in the same Agoran week, e SHALL award that player 2
>>>>>>          Favours in the Party holding Participaiton.
>>>>>>
>>>>>>        Any player CAN spend shinies equal to the Favour Value to gain a
>>>>>>        Favour in the Party holding Economy.
>>>>>>
>>>>>>        As part of eir weekly duties, the Clork SHALL award, to the
>>>>>>        Advisor of a Politician holding one of the below offices, 3
>>>>>>        Favours in the corresponding Party:
>>>>>>        - Loner: Platonic Isolationists
>>>>>>        - Drunk: New Punchbowl Reformers
>>>>>>        - Mystery: Costume Conservatives
>>>>>>        - Wild One: Substance Use Liberals
>>>>>>        - Hat Rack: Official Raving Monster Looney Party
>>>>>>
>>>>>> Enact a new power-2 rule entitled "Post Powers":
>>>>>>
>>>>>>        The Creep CAN by announcement, but no more than once per Agoran
>>>>>>        week, increase eir own Stress Level by 1 in order to increase
>>>>>> the
>>>>>>        Stress Level of another specified Politician by 2.
>>>>>>
>>>>>>        The Schmoozer CAN by announcement, but no more than once per
>>>>>>        Agoran week, change the Party of a specified other Politician to
>>>>>>        the next Party in order, wrapping around.
>>>>>>
>>>>>>        The Enforcer CAN, no more than once per week, with Support from
>>>>>> at
>>>>>>        least one other Politician not in the Row-Reduced Echelon,
>>>>>> remove
>>>>>>        a specified Row Echelon Politician from eir Post. E must specify
>>>>>>        the supporting Politician when doing so, or it is INEFFECTIVE.
>>>>>>        Upon doing so, both the Enforcer and supporting Politician's
>>>>>>        Stress Levels are increased by 1.
>>>>>>
>>>>>> Set the Complexities of the offices as follows:
>>>>>> - ADoP: 2
>>>>>> - Agronomist: 1
>>>>>> - Arbitor: 2
>>>>>> - Assessor: 3
>>>>>> - Clork: 2
>>>>>> - Fearmongor: 1
>>>>>> - Herald: 1
>>>>>> - Notary: 2
>>>>>> - Prime Minister: 1
>>>>>> - Promotor: 2
>>>>>> - Referee: 2
>>>>>> - Registrar: 2
>>>>>> - Regkeepor: 1
>>>>>> - Reportor: 1
>>>>>> - Rulekeepor: 3
>>>>>> - Speaker: 1
>>>>>> - Surveyor: 1
>>>>>> - Tailor: 1
>>>>>> - Treasuror: 3
>>>>>>
>>>>>> Amend rule 2497, Floating Value, by appending "- Favour Value: 1/10th
>>>>>> of
>>>>>> the Floating Value, rounded up." to the list of Derived Floating
>>>>>> Values.
>>>>>>
>>>>>> Enact a new power-2 rule entitled "Get This Party Started", reading as
>>>>>> follows:
>>>>>>        The Clork CAN, by announcement, and SHALL, in a timely fashion
>>>>>>        after this rule is enacted:
>>>>>>        - Create 20 Politicians, 4 in each Party, specifying their
>>>>>> names;
>>>>>>        - Increase each Politician's Stress Level by twice eir Rank;
>>>>>>        - Assign one Politician to each Post, chosen at random;
>>>>>>        - Randomly assign Policies to Parties (obeying the cyclic order
>>>>>>          restriction); then
>>>>>>        - Cause this rule to repeal itself.
>>>>>>
>>>>>>        Rules to the contrary notwithstanding, while this rule is in
>>>>>>        effect, it provides the only mechanism by which Politicians can
>>>>>> be
>>>>>>        created, Posts or Policies assigned, Stress Levels changed.
>>>>>>        Moreover, rules to the contrary notwithstanding, Favour cannot
>>>>>> be
>>>>>>        created.
>>>>>>
>>>>>> Install Telnaior as Clork.
>>>>>> }}}
>>>>>>
>>>>>> I made a few small revisions, but left bigger things for later
>>>>>> work/when
>>>>>> this gets proposed when the rest of the economy settles down.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>>  From V.J. Rada
>>>>
>>>>
>>>>
>>>>
>>>> --
>>>>  From V.J. Rada
>>
>>
>>
>
>
>
> --
> From V.J. Rada



-- 
>From V.J. Rada

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