That's fair, yeah, I missed that.

On 2017-11-13 10:11, Aris Merchant wrote:
Yeah, but that's disputed and has been CFJed. This way I can't get in
trouble for distributing a non-pending proposal.

-Aris

On Sun, Nov 12, 2017 at 3:09 PM Madeline <j...@iinet.net.au> wrote:

It is - Silly Proposals are Official Proposals, which are automatically
pending.


On 2017-11-13 10:05, Aris Merchant wrote:
If "Backed Out the Door" is not pending, I pend it for 1 AP.

-Aris


On Mon, Nov 6, 2017 at 2:52 PM, VJ Rada <vijar...@gmail.com> wrote:
TTTTPF

On Tue, Nov 7, 2017 at 9:52 AM, VJ Rada <vijar...@gmail.com> wrote:
I call an AP CFJ w/ the statement: "Alexis's proposal 'Backed Out the
Door' is a 'truly hideous pun' under rule 1650."

Pretty self-explanatory. I think it does include puns, but that doesn't
mean it IS a pun.



On Mon, Nov 6, 2017 at 8:27 AM, Alexis Hunt <aler...@gmail.com> wrote:
Silly Proposal: Backed Out the Door (AI=2, coauthors=Telnaior, ais523,
Aris,
G.)
{{{
Enact a new power-2 rule entitled "Political Parties", reading as
follows:

        There are 5 Parties, in order:

        - Platonic Isolationists
        - New Punchbowl Reformers
        - Costume Conservatives
        - Substance Use Liberals
        - Official Raving Monster Looney Party

        Politicians are entities; each Politician has a name and an
        associated Party. Politicians exist only as specified by the
        rules. Creating, altering, or destroying Politicians is
secured.
        If there are ever fewer than 20 Politicians, then the Clork CAN
        and SHALL, by announcement, create a new Politician, specifying
        eir Party and name. The Party must be selected at random from:

        - If any Party has fewer than 3 Politicans, the Party or
Parties
          with the fewest.
        - Otherwise, the Parties with fewer than 5 Politicians.

Enact a new power-2 rule entitled "Clork", reading as follows:

        The Clork (pronounced "clark") is an office. The Clork's weekly
        report includes:
        - a list of all Politicans with their names and Parties.
        - the assignment of Policies to Parties.

        The portion of a document purporting to be a Clork's report
        containing the above information is self-ratifying.

Enact a new power-2 rule entitled "Echelon Forms", reading as follows:

        A Post is a position which can be held by at most one
Politician.
        Each Politican can hold at most one Post at a time. Each Post
is
        in an Echelon, which has an associated Rank. The Echelons, and
        their Posts and Ranks, are as follows:

        Chamber of Power (Rank 5):
        - Host
        Upper Echelon (Rank 3):
        - Planner
        - Enforcer
        - Organizer
        - Creep
        Row Echelon (Rank 1):
        - Schmoozer
        - Decorator
        - Loner
        - Drunk
        - Mystery
        - Wild One
        - Hat Rack

        Each Politician who holds a Post is in the Echelon of that
post;
        other Politicians are in the Row-Reduced Echelon, which has
Rank
        0. Likewise, the Rank of a Post or Politician is the Rank of
their
        Echelon.

        If a rule provides that a Post can take an action, then the
        Advisor of the holder of that Post CAN take that action. If
there
        is no such player, and the Post is required to take that
action,
        then the Clork CAN do it prior to any deadline for its
        performance. After a deadline for a Post to perform an action,
any
        player CAN take it.
Enact a new power-2 rule entitled "Taken Under Advisement", reading as
follows:

        Advisor is a Politician switch, tracked by the Clork, with
        possible values all players and none (default). For each
        Politician, Influence over <Politician> is a natural player
        switch, tracked by the Clork.

        A player CAN, by announcement, spend Favours in a Party to gain
        Influence over that Politican, depending on the Politician's
        Echelon:
        - Chamber of Power: 3 Favours for 2 Influence
        - Upper Echelon: 1 Favour for 1 Influence
        - Row Echelon: 2 Favours for 3 Influence
        - Row-Reduced Echelon: 1 Favour for 2 Influence

        If a player has more Influence over a given Politician than any
        other player, e can Advise that Politican by announcement.
When e
        does so, if no other player Advises the same Politician later
in
        the same Agoran week, then at the start of the next Agoran
week,
        that player becomes that Politician's Advisor.

Enact a new power-2 rule entitled "Balloons", reading as follows:

        Balloons are a fixed currency, tracked by the Clork, with
        ownership restricted to players. Creation or destruction of
        balloons is secured.

        At the start of each Agoran week, after Advisors are flipped:
        - For each player, if e owns more Balloons than e was awarded
by
          this procedure at the start of the previous week, any excess
          Balloons are destroyed.
        - Each player is awarded Balloons equal to the sum of the
Ranks of
          the Politicians for which e is Advisor.
        - The Decorator's Advisor, if any is awarded one additional
          Balloon.

        A player CAN, by announcement, spend a Balloon e owns to
increase
        eir voting strength on a specified Agoran Decision, other than
one
        with an adoption index of 3 or higher, by 1.

        A player CAN, by announcement, spend Balloons equal to the sum
of
        the Ranks of all Posts in order to win the game. Upon doing so,
        all eir Influence switches are set to 0.

Enact a new power-2 rule entitled "Party Favours", reading as follows:

        For each Party, there is a currency called Favours in that
Party.
        Ownership of Favours is tracked by the Clork. Ownership of
Favours
        is restricted to players.

        A player CAN, by announcement, spend 3 Favours in a single
Party
        to award another player 2 Favours in that Party.

        A player CAN, by announcement, spend 3 Favours in a single
Party
        to gain a Favour in another specified Party.

Enact a new power-2 rule entitled "Retirement", reading as follows:

        Stress Level is a natural Politician switch, tracked by the
Clork.
        At the start of each Agoran week, each Politician's Stress
Level
        is increased by eir Rank. If, after this procedure, a
Politician's
        Stress Level is 20 or greater, the Politician announces
retirement
        and is destroyed at the beginning of the following Agoran week.
        The Clork SHALL announce this fact in a timely fashion.

Enact a new power-2 rule entitled "Political Elections", reading as
follows:

        For each Post, Vote for <Post> is a secured Politician switch
        tracked by the Clork, with possible values all Politicians and
        undecided (default).

        The voting strength of a Politician for a Post is defined as
        follows:
        - For an election for Host, Politicians have strength equal to
          their Rank.
        - For an election for an Upper Echelon Post, the Host has
strength
          4, and Upper Echelon Politicians have strength 2.
        - For an election for a Row Echelon Post, the Host has
strength 3,
          Upper Echelon Politicians have strength 2, and Row Echelon
          politicians have strength 1.
        - The Organizer has voting strength 1 greater than e would have
          based on the above.

        The eligible Politicians in an election for a Post are all
        Politicians in the highest non-empty Echelon below that of the
        Post up for election. The number of votes cast for an eligible
        Politician in an election is the sum of voting strengths for
that
        Post of all Politician voting for em; the number of votes cast
for
        an ineligible Politician is 0.

        An election for a Post is resolvable if that Post is vacant,
there
        is a single Politician with the most votes in that election,
and
        either at least four days have passed since either the vacancy
or
        since its previous occupant Announced Retirement, whichever was
        first, or if the leader has more votes than the Policitian with
        the second-most, plus the total voting strength of all
undecided
        Politicians in that election. When an election for a Post is
        resolvable, any player CAN, by announcement, end the election
and
        install the winning Politician (which must be specified or else
        the announcement is INEFFECTIVE) into the Post.

        If a Post is vacant and either has been so for seven days or
more
        than eleven days have passed since its previous holder
Announced
        Retirement, then the Host CAN and SHALL, in a timely fashion,
by
        announcement end the election and install one of the
Politicians
        with the most votes into the Post.

        When an election for a Post ends, all Vote switches for that
Post
        are set to undecided.

Enact a new power-1 rule entitled "Party Policy", reading as follows:

        There are 5 Policies, in order:

        - Justice: interested in seeing justice served
        - Efficiency: interested in seeing official duties performed
        - Legislation: interested in seeing proposals passed
        - Participation: interested in seeing votes cast
        - Economy: interested in economic activity

        At any time, each Policy is held by exactly one Party. The
        assignments must be in cyclic order of their definitions,
wrapping
        from bottom to top. For example, if the Platonic Isolationists
        hold Participation as their Policy, then the New Punchbowl
Reformers
        hold Economy, the Costume Conservatives hold Justice, and so
on.
        At the start of each Agoran month, the Planner CAN and SHALL,
in a
        timely fashion, by announcement, select a new assignment of
        Policies to Parties (specifying the Policy of one Party is
        sufficient, since it implies the remainder). E CANNOT specify
        either of the assignments used in the previous two months.

Enact a new power-1 rule entitled "Favour Awards":

        The following officers CAN by announcement award Favours in the
        listed Parties, but SHALL NOT do so except as required by rule.

        - Arbitor and Referee: the Party holding Justice.
        - ADoP: the Party holding Efficiency.
        - Assessor: the Parties holding Legislation and Participation.
        - Clork: all Parties.

        When a player judges a CFJ, the Arbitor SHALL, in a timely
        fashion, award that player 3 Favours in the Party holding
Justice.
        When a player's Finger-Pointing leads to a Card award, or when
the
        Referee issues Summary Judgement, the Referee shall award a
Favour
        in the Party holding Justice to the responsible player.

        Complexity is an office switch, tracked by the ADoP, with
values 1
        (default), 2, and 3. The ADoP CAN, without 2 Objections, set
the
        Complexity of an office. As part of eir weekly duties, the ADoP
        SHALL award to each officeholder a number of Favours in the
Party
        holding Efficiency equal to the Complexity of that Office.

        Whenever the Assessor resolves an Agoran decision:
        - If the decision was to adopt a proposal, and it was ADOPTED,
e
          SHALL immediately award the proposal's author a number of
          Favours in the Party holding Legislation equal to the
proposal's
          AI, rounded up.
        - For each voter who has not voted on an Agoran decision
resolved
          earlier in the same Agoran week, e SHALL award that player 2
          Favours in the Party holding Participaiton.

        Any player CAN spend shinies equal to the Favour Value to gain
a
        Favour in the Party holding Economy.

        As part of eir weekly duties, the Clork SHALL award, to the
        Advisor of a Politician holding one of the below offices, 3
        Favours in the corresponding Party:
        - Loner: Platonic Isolationists
        - Drunk: New Punchbowl Reformers
        - Mystery: Costume Conservatives
        - Wild One: Substance Use Liberals
        - Hat Rack: Official Raving Monster Looney Party

Enact a new power-2 rule entitled "Post Powers":

        The Creep CAN by announcement, but no more than once per Agoran
        week, increase eir own Stress Level by 1 in order to increase
the
        Stress Level of another specified Politician by 2.

        The Schmoozer CAN by announcement, but no more than once per
        Agoran week, change the Party of a specified other Politician
to
        the next Party in order, wrapping around.

        The Enforcer CAN, no more than once per week, with Support
from at
        least one other Politician not in the Row-Reduced Echelon,
remove
        a specified Row Echelon Politician from eir Post. E must
specify
        the supporting Politician when doing so, or it is INEFFECTIVE.
        Upon doing so, both the Enforcer and supporting Politician's
        Stress Levels are increased by 1.

Set the Complexities of the offices as follows:
- ADoP: 2
- Agronomist: 1
- Arbitor: 2
- Assessor: 3
- Clork: 2
- Fearmongor: 1
- Herald: 1
- Notary: 2
- Prime Minister: 1
- Promotor: 2
- Referee: 2
- Registrar: 2
- Regkeepor: 1
- Reportor: 1
- Rulekeepor: 3
- Speaker: 1
- Surveyor: 1
- Tailor: 1
- Treasuror: 3

Amend rule 2497, Floating Value, by appending "- Favour Value: 1/10th
of
the Floating Value, rounded up." to the list of Derived Floating
Values.
Enact a new power-2 rule entitled "Get This Party Started", reading as
follows:
        The Clork CAN, by announcement, and SHALL, in a timely fashion
        after this rule is enacted:
        - Create 20 Politicians, 4 in each Party, specifying their
names;
        - Increase each Politician's Stress Level by twice eir Rank;
        - Assign one Politician to each Post, chosen at random;
        - Randomly assign Policies to Parties (obeying the cyclic order
          restriction); then
        - Cause this rule to repeal itself.

        Rules to the contrary notwithstanding, while this rule is in
        effect, it provides the only mechanism by which Politicians
can be
        created, Posts or Policies assigned, Stress Levels changed.
        Moreover, rules to the contrary notwithstanding, Favour cannot
be
        created.

Install Telnaior as Clork.
}}}

I made a few small revisions, but left bigger things for later
work/when
this gets proposed when the rest of the economy settles down.


--
  From V.J. Rada


--
  From V.J. Rada



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