On 11/17/2017 5:53 PM, ATMunn wrote:
[snip]
Okay, so here's my plan:
1. Ditch shinies.
2. Three different production zmetah exist: Farm, Mine, Orchard.
3. Farms produce Corn and Cotton.
4. Mines produce Stone and Ore.
5. Orchards produce Fruit and Lumber.
6. Some number of refinery zmetah exist.
7. Cotton can be refined into cloth.
8. Ore can be refined into bars.
9. Lumber can be refined into paper.
10. Corn and Fruit can be consumed to allow you to move.
11. Stone and Lumber are used to build zmetah.
12. Proposals and reports and such are written on Paper and Cloth.
13. Bars are used as the new official currency of Agora.
14. Agora can create any of the above assets and give it to entities
-- for reports and such.
This way, each production zmet creates one refinable resource and one
unrefinable resource, thereby balancing them.
This feels sort of boardgame-y and I like it.
Thanks!
That being said though, I do agree that it may create more work for
recordkeepors. Maybe we should further encourage stating balances when
transfers happen. It would be something good to do anyways.
Indeed we should. It would definitely be less strenuous.
We'd also have to revamp Welcome Packages, probably to give players
just a bit of everything. Otherwise, a player will have no choice but
to beg for these new currencies until they can finally get some zmetah
to produce eir own.
I was planning on it. I was also planning on reimplementing Passive
Income like the way it worked in CEO and people get a small amount of
assets -- just enough to survive.
Oh, another thing: We'll need some way for all players currently
registered to get some of these currencies, otherwise Agora will be
stuck forever, as nobody will be able to write proposals..
Yes, we do need to do that.
--
Trigon