Yep, I evidently missed that bit.

-Aris

On Sun, Mar 18, 2018 at 2:31 AM Gaelan Steele <[email protected]> wrote:

> Why the “rounds” of cleanup? The “END CLEANUP” thing was to avoid the need
> to figure out what the “actual” game state was for the purposes of the FLR
> history, while still having the actual text changes in this proposal be
> annotated properly.
>
> Other than that, looks good. Thanks for picking this up.
>
> Gaelan
>
> > On Mar 18, 2018, at 12:09 AM, Aris Merchant <
> [email protected]> wrote:
> >
> > Okay, everyone, here's a revised patch. Please point out any other
> > issues you see. All changes more significant than a typo fix have been
> > moved to a new section for reader's convenience . Gaelan, some version
> > of this will be in this week's distribution, so you can withdraw your
> > original.
> >
> > -Aris
> >
> > ---
> > Title: PAoaM Patch v2
> > Adoption index: 3.0
> > Author: Aris
> > Co-authors: Gaelan, Trigon
> >
> >
> > In Rule 105 “Rule Changes,” replace
> >
> >  "If the reenacting proposal provides new text for the rule, the rule
> >  must have materially the same purpose as did the repealed version;
> >  otherwise, the attempt to reenact the rule is null and void.”
> >
> > with
> >
> >  “If the reenacting proposal provides new text for the rule, the
> >  rule SHOULD have materially the same purpose as did the repealed
> version."
> >
> > The Rulekeepor MAY list historical annotations for changes made by the
> > following portion of this proposal (until the text “END CLEANUP”)
> however e
> > wishes, including incorrectly or not at all.
> >
> > If Rule 2599 is not currently enacted, re-enact it with the following
> > text; if it is enacted but does not have the following text, amend it
> > to have the following text: {
> >
> > If a player has not received a Welcome Package since e most
> >  recently registered, any player CAN cause em to receive one by
> >  announcement.
> >
> >  When a player receives a Welcome Package, Agora creates the
> >  following assets in eir possession:
> >
> >  1. 10 coins
> >  2. 5 lumber
> >  3. 5 stones
> >  4. 10 apples
> >  5. 3 papers
> > }
> >
> > If no rule titled “Paydays” exists, create it at power 2 with the
> following
> > text; if it exists but does not have the following text, amend it to
> have the
> > following text: {
> >
> >  Whenever a Payday occurs, the following events happen in order:
> >
> >  1. The following assets are created in the possession of each
> >     player:
> >     A. 10 coins
> >     B. 5 apples
> >     C. 2 papers
> >
> >  2. For each office, if a single player held that office for 16 or
> >     more days in the previous month and e was not issued any Cards
> >     other than Green for eir conduct in that office during that
> >     time, the following assets are created in the possession of
> >     that player:
> >     A. 5 coins
> >     B. 1 corn
> >
> >  The occurrence of Paydays is secured.  At the beginning of each
> >  month, a Payday occurs.
> > }
> >
> > If Rule 1993 is not currently enacted, re-enact it with the following
> text;
> > if it is enacted but does not have the following text, amend it to have
> the
> > following text: {
> >
> >  Arcadia is a land entirely defined by the Arcadian Map (the Map).
> >  The Map is the term for the set of all Land Units.
> >
> >  The Map divides Arcadia into a finite, discrete number of Units of
> >  Land, or simply Land. Each Unit of Land is an indestructible asset
> >  specified by an ordered pair of integers known as its Latitude and
> >  Longitude.
> >
> >  Every unique ordered pair of integers within the limits defined in
> >  the Rules for Latitude and Longitude signifies an existent Unit of
> >  Land. No other Units of Land exist. Units of Land CAN only be
> >  created or destroyed by changing the limits of Latitude and
> >  Longitude defined in the Rules.
> >
> >  All values for Latitude and Longitude MUST lie between -6 and +6,
> >  inclusive.
> >
> >  The Total Land Area of Arcadia is the number of existent Units of
> >  Land defined by permissible Latitude and Longitude pairs.
> > }
> >
> > If Rule 1994 is not currently enacted, re-enact it with the following
> text;
> > if it is enacted but does not have the following text, amend it to have
> the
> > following text: {
> >
> >  Any existent Land for which ownership has not been explicitly
> >  changed belongs to Agora.
> >
> >  Land belonging to Agora is called Public Land. Land belonging to
> >  a contract is called Communal Land. Land belonging to any other
> >  entity is called Private Land. Together, Communal Land and Private
> >  Land are called Proprietary Land.
> > }
> >
> > If Rule 1995 is not currently enacted, re-enact it with the following
> text;
> > if it is enacted but does not have the following text, amend it to have
> the
> > following text: {
> >
> >  Each Unit of Land has a Land Type switch, tracked by the
> >  Cartographor, whose values are "Black", "White", and "Aether" (the
> >  default). Changes to Land Type switches are secured. To "change
> >  the type" of, or to "transform" a Unit of Land is to flip its Type
> >  switch. A “Unit of X” is a Unit of Land whose Land Type switch has
> >  the value X.
> >
> >  When existent Land has not had its Type changed as explicitly
> >  permitted by the Rules, or has a Type that is not currently
> >  defined by the Rules, it is considered to have the Land Type of
> >  Aether. Rules to the contrary nonwithstanding, Units of Aether
> >  CANNOT be transferred from Agora, or owned by any entity other
> >  than Agora.
> >
> >  If Proprietary Land becomes Aether, the Cartographor SHALL
> >  transfer it to Agora in a timely fashion, destroy any facilities
> >  on the Land Unit, and set all other switches to their default
> >  values.
> >
> >  Type is a singleton switch with the values of Black and White,
> >  defaulting to Black. When an act specifies that an alternating
> >  land type is to be used, the current value of the Alternating Land
> >  Type switch is used, and the switch is set to the next value of
> >  the switch.
> > }
> >
> > If Rule 1996 is not currently enacted, re-enact it with the following
> text;
> > if it is enacted but does not have the following text, amend it to have
> the
> > following text: {
> >
> >  The Cartographor is an office; its holder is recordkeepor for the
> >  Land of Arcadia.
> >
> >  The Cartographor's Weekly Report shall include:
> >
> >  1. the ownership and land type of all existing land;
> >  2. all changes in the ownership and land type of existing land
> >     since the most recent report;
> >  3. the location for the previous week and the current week of each
> >     entity with a defined location;
> >  4. the next alternating land type;
> >  5. all facilities and their parent land units; and
> >  6. a list of all preserved land units.
> > }
> >
> > If Rule 1996 is not titled “The Cartographor”, retitle it “The
> Cartographor”.
> >
> > If Rule 1998 is not currently enacted, re-enact it with the following
> text;
> > if it is enacted but does not have the following text, amend it to have
> the
> > following text: {
> >
> >  Two Units of Land are Adjacent if they have the same Latitude, and
> >  their Longitudes differ by exactly one; or they have the same
> >  Longitude, and their Latitudes differ by exactly one.
> >
> >  Land Unit A is said to be connected to Land Unit B if it is
> >  possible to reach B by moving only to adjacent Land Units of the
> >  same color, starting from A.
> > }
> >
> > If Rule 1999 is not currently enacted, re-enact it with the following
> text;
> > if it is enacted but does not have the following text, amend it to have
> the
> > following text: {
> >
> >  Location is a player switch, tracked by the Cartographer, whose
> >  values are ordered pairs of integers where the first value is a
> >  valid Latitude, and the second is a valid Longitude. The default
> >  Location is (0, 0).
> >
> >  To "move" a player is to flip that player’s Location switch to the
> >  Latitude and Longitude of the destination.
> >
> >  No other Entity can have a location unless it is defined in a rule
> >  other than this one. Changes to the Location of an Entity are
> >  secured. If an Entity is specified by this Rule as having a
> >  defined Location, but its Location has not been explicitly set or
> >  changed, its Location is set to (0, 0).
> > }
> >
> > If Rule 2003 is not currently enacted, re-enact it with the following
> text;
> > if it is enacted but does not have the following text, amend it to have
> the
> > following text: {
> >
> >  Players CAN destroy:
> >
> >  1. 1 apple to move from one Land Unit to an adjacent Unit if their
> >     Land Types are the same and the destination is not Aether;
> >
> >  2. 2 apples to move from one Land Unit to an adjacent Unit if
> >     their Land Types differ and the destination is not Aether;
> >
> >  3. 2 apples to set Land Type of a Land Unit which e owns to any
> >     Land Type other than Aether, whether or not e is located at
> >     that Land Unit.
> >
> >  4. 3 apples to set the Land Type of a Land Unit that is adjacent
> >     to the Entity's current location, is of type Aether, and is
> >     owned by Agora, to an alternating Land Type.
> >
> >  5. 4 apples to set the Land Type of a Land Unit that is adjacent
> >     to the Entity's current location, is of type Aether, and is
> >     owned by Agora, to a Land Type of eir choice.
> >
> >  6. 6 apples to set the Land Type of a Land Unit that is of type
> >     Aether, and is owned by Agora, to an alternating Land Type.
> >
> >  Players CAN, while performing the above actions, substitute 3
> >  apples for 1 corn.
> > }
> >
> > If rule 2004 is not currently enacted, re-enact it with the following
> text;
> > if it is enacted but does not have the following text, amend it to have
> the
> > following text: {
> >
> >  Every Agoran Week, if the number of units of Private Land is less
> >  than one half the total number of units of Land, an auction SHALL
> >  be initiated. For this auction, the announcer is the Cartographor,
> >  the auctioneer is the Cartographor, the lots are chosen as such:
> >
> >  1. if there exist at least 5 Units of non-Aether Land in the
> >     possession of Agora with the preservation switch set to False:
> >     any 5 such Units of Land, to be chosen by the Cartographor,
> >     each Land Unit in a separate lot;
> >
> >  2. if there exist fewer than 5 Units of non-Aether Land in the
> >     possession of Agora: all such Units, each land unit in a
> >     separate lot;
> >
> >  and the minimum bid is 1 coin.
> > }
> >
> > If Rule 2022 is not currently enacted, re-enact it with the following
> text;
> > if it is enacted but does not have the following text, amend it to have
> the
> > following text: {
> >
> >  During the second Eastman week of each Agoran Month, the
> >  Cartographor SHALL perform the following actions in sequence, and
> >  report these changes:
> >
> >  1. Every Land Unit, with a preservation switch of False
> >     that is not directly connected to a unit of Aether, or is not
> >     connected by its own type to a unit of Aether, shall be
> >     transformed to Aether.
> >
> >  2. Any entities whose locations are on land units so transformed
> >     shall have their locations set to (0, 0).
> >
> >  3. If any land unit so transformed is not property of Agora, it
> >     becomes property of Agora.
> > }
> >
> > If Rule 2022 is not titled “Land Transfiguration”, retitle it
> > “Land Transfiguration”.
> >
> > END ROUND 1 oOF CLEANUP
> >
> > Amend Rule 2166 by replacing “shiny” with “unit of Agora’s official
> currency”
> > in both instances.
> >
> > Amend Rule 1995 by replacing “all other switches” with
> > “all other switches on the Land Unit”.
> >
> > Amend Rule 2022 “Land Transfiguration” by replacing the first paragraph
> with
> >
> >  “Once during the second or third Eastman week of each Agoran Month, the
> >  Cartographor CAN perform the following actions in sequence, and report
> these
> >  changes:”
> >
> > and by appending
> >
> >  “The Cartographor SHALL do so in the second Eastman week of each
> >  Agoran Month.”
> >
> > at the end in a new paragraph.
> >
> > END ROUND 2 OF CLEANUP
> >
> > Amend Rule 2004 “Land Auctions” by making the following changes: {
> >
> >  Change "an auction SHALL be initiated" to read "the Cartographor CAN and
> >  SHALL initiate an auction”.
> >
> >  Replace "the auctioneer is the Cartographor” with "the auctioneer is
> Agora”.
> > }
> >
> > Amend the Rule titled “Facilities” by making the following changes: {
> >
> >  Replace the last paragraph with "Facilities always have the same owner
> as
> >  their parent land unit. If the owner of a facility is ever not the same
> as
> >  that of its parent land unit, it is transferred to the owner of its
> parent
> >  land unit.”
> >
> >  Append the following to the second paragraph: “Facilities on private
> land can
> >  be destroyed by the owner by announcement. Facilities on communal land
> can be
> >  destroyed by the owning contract by announcement. Facilities on public
> land
> >  can be destroyed Without Objection.”
> >
> >  Change the text "If a player owns any facilities" to read "If an
> >  entity other than Agora owns any facilities".
> >
> >  Change the word "MUST" to be lower case.
> > }
> >
> > END ROUND 3 OF CLEANUP
>
>

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