Thanks, that's a really good idea. I changed the wording slightly to
remove some ambiguity; that leaves this text:
{
[Comment: This clarifies the wording to explicitly use both the time
window and penalty specified in the Oath. This also specifies that
pledges can only be violated once.]
Amend the first paragraph of Rule 2450 ("Pledges") to read:
If a Player makes a clear public pledge (syn. Oath) to perform (or
refrain from performing) certain actions, then breaking the pledge
within the pledge's time window is the Class N crime of
Oathbreaking. If the pledge specifically states that the pledge is
under penalty of a Class A crime, where A is an integer not less
than 1, then N is A; otherwise, N is 2. If the pledge specifically
states that it operates only for a certain time window, then it
operates only for that time window; otherwise, the pledge operates
for 60 days. It is IMPOSSIBLE to commit the crime of Oathbreaking
multiple times for a single pledge; breaking a single pledge
multiple times constitutes a single crime.
}
I'll withdraw the old one and submit this soon.
Jason Cobb
On 6/25/19 2:19 AM, James Cook wrote:
On Mon, 24 Jun 2019 at 05:08, Jason Cobb <jason.e.c...@gmail.com> wrote:
for 60 days. If the Cold Hand of Justice is imposed on a Player for
violating a certain pledge, then that pledge ceases to be a pledge.
A pledge can still be violated multiple times, even with this text,
during the window of time between the first violation and when the
Cold Hand of Justice is first imposed. Also, it would be nice if this
wording were independent of the particulars of the justice system; my
understanding is that changes from time to time.
How about something like:
It is impossible to commit the crime of Oathbreaking multiple
times for the same pledge: breaking a pledge multiple times
constitutes a single crime.
This should trigger condition (7) of 2531 as it's written now, and may
still work if that rule is replaced with something else.