Thanks for raising it, nch! G., I remember you put out a
proto-proposal to add new degrees related to law [0]. I would be
honoured to get any degree for this, but it would be kind of fun for
it to be a law degree.

[0] https://www.mail-archive.com/agora-discussion@agoranomic.org/msg46799.html

On Mon, 15 Jul 2019 at 00:16, Kerim Aydin <ke...@uw.edu> wrote:
> It's the Herald's responsibility, but only enforced by a SHOULD.  Our last
> Herald did a disappearing act around when this was being resolved (I think e
> may have announced intent to award just before e vanished).  I just
> deputised to pick up the tasks but haven't gotten to this one yet (on my
> TODO!).  But you're absolutely right it shouldn't disappear - maybe that
> should be a SHALL.
>
> On 7/14/2019 4:24 PM, nch wrote:
> > I haven't had a chance yet to properly review this document and recommend or
> > critique it, but it strikes me that we should have a review system that
> > makes this someone's responsibility so that the document doesn't disappear
> > into limbo, and the writer either gets their reward or understands why they
> > did not.
> >
> > On 6/4/19 8:25 AM, James Cook wrote:
> >> [I don't really know what Agora's standard of scholarly worth is, but
> >> I figure I might as well try. The title refers to this being a
> >> hypothetical judgement about the fictional new past created by
> >> ratification, which in itself is based on a hypothetical change to the
> >> past when the gamestate is "minimally modified".]
> >>
> >> I submit the rest of this message as a thesis, and intend it to
> >> qualify for a degree (whichever degree defined by Rule 1367 my peers
> >> find appropriate).
> >>
> >> This is a hypothetical judgement of CFJs 3726 and 3727, assuming D.
> >> Margaux's attempt on 2019-05-26 22:50 to ratify a document without
> >> objection was successful. I think it is interesting because it discusses
> >> the question of whether when the Rules refer to the past, they are
> >> referring to a fictional past that can be modified by ratification.
> >> There are past (real) judgements that already consider this question,
> >> but I don't think they go into as much detail as this one.
> >>
> >> CFJ 3726 was called by Aris, with the statement: "The most recent
> >> attempted imposition of the Cold Hand of Justice by Aris was effective."
> >>
> >> CFJ 3727 was called by D. Margaux, with the statement: "D. Margaux has
> >> more than 0 blots."
> >>
> >> 1. Arguments
> >> ============
> >>
> >> There was a long conversation on the discussion list, starting around
> >> when D.  Margaux called a CFJ (later withdrawn) on the thread "[Referee]
> >> Recusal (attn H. Arbitor)" in May 2019, and continuing on the thread
> >> "Proto-judgements of CFJs 3726 and 3727" in June 2019. I will not try to
> >> repeat everything here.
> >>
> >> 2. Sequence of events (all times UTC)
> >> =====================================
> >>
> >> 2019-05-20 01:25
> >>
> >>    The Referee publishes a weekly report specifying that D. Margaux has 0
> >>    blots.
> >>
> >> 2019-05-20 20:32
> >>
> >>    D. Margaux publishes the below document and announces intent to ratify
> >>    it "as true at the time 00:00 GMT on 20 May 2019":
> >>
> >>    { For purposes of this document, “Politics Rules” and “Spaaace Rules”
> >>    have the meaning ascribed to those terms in Proposal 8177.
> >>
> >>    Any switch created directly by any of the Politics Rules or the
> >>    Spaaace Rules has its default value.
> >>
> >>    There are no currently existing entities or switches created by the
> >>    Clork pursuant to the Politics Rules or by the Astronomor pursuant to
> >>    the Spaaace Rules. }
> >>
> >> 2019-05-21 10:20
> >>
> >>    D. Margaux deputises as Astronomor and Clork to publish the following
> >>    weekly reports:
> >>
> >>    {there are no entities in existence for which the Astronomor is the
> >>    recordkeepor other than those created directly by the Rules. All
> >>    switches for which the Astronomor is recordkeepor have their default
> >>    value.}
> >>
> >>    {there are no entities in existence for which the Clork is the
> >>    recordkeepor other than those directly created by the Rules. All
> >>    switches for which the Clork is recordkeepor have their default value.}
> >>
> >> 2019-05-25 22:02
> >>
> >>    omd Points eir Finger at D. Margaux for publishing inaccurate
> >>    information in the above reports.
> >>
> >> 2019-05-25 22:54
> >>
> >>    D. Margaux, the Referee, authorizes the Arbitor, Aris, to act on eir
> >>    behalf to "investigate and conclude the investigation of the finger
> >>    pointed".
> >>
> >> 2019-05-26 22:43
> >>
> >>    Aris attempts to act on D. Margaux's behalf to impose the Cold Hand of
> >>    Justice on D. Margaux and fine em 2 blots, with the following message:
> >>
> >>    > Alright. There was a clear rule violation here, as the information in
> >> the
> >>    > report was inaccurate. The violative conduct was undertaken for the
> >> good of
> >>    > the game, but there were also other options available (proposal, or
> >>    > ratification without objection, which would have been unlikely to
> >> cause any
> >>    > problems done correctly). Ordinarily, a rule violation for the good
> >> of the
> >>    > game would be a forgiveable one blot fine. Under the circumstances
> >> though,
> >>    > some additional penalty is warranted for failing to adequately
> >> consider and
> >>    > discuss options that would have avoided violating the rules.
> >>    >
> >>    > I act on behalf of D. Margaux to impose the Cold Hand of Justice on D.
> >>    > Margaux, penalizing em with a forgiveable fine of 2 blots. The 
> >> required
> >>    > words are {optimize, preferentially, consider, supersubtilize,
> >>    > adjudication, law, good, bad, future, duty}.
> >>
> >> 2019-05-26 22:50
> >>
> >>    D. Margaux ratifies the document e earlier announced intent to ratify.
> >>    (This is fictional; in the actual judgement, I explain why this did
> >>    not succeed.)
> >>
> >> 2019-05-27 14:11
> >>
> >>    D. Margaux calls what is later named CFJ 3727.
> >>
> >> 2019-05-27 19:58
> >>
> >>    Aris calls what is later named CFJ 3726.
> >>
> >> 3. Effectiveness of the fine ignoring ratification
> >> ==================================================
> >>
> >> It is helpful to first consider whether the attempt to levy a fine would
> >> have been effective if no ratifications had taken place.
> >>
> >> I believe that Aris's attempted imposition of the Cold Hand of Justice
> >> by levying a fine (2019-05-26 22:43 message) met the requirements of
> >> Rule 2557, so it remains only to check that it does not run afoul of any
> >> of the conditions in Rule 2531 ("Any attempt to levy a fine is
> >> INEFFECTIVE if...").
> >>
> >> Condition 1 of Rule 2531:
> >>
> >> The attempt in Aris's message included the value the fine (2 blots) and
> >> the name of the person being fined (D. Margaux). The sentence performing
> >> the action did not specify the specific reason for the fine (message is
> >> copied earlier: "I act on behalf of D. Margaux to impose..."). However,
> >> Aris states the message earlier in the same message "...the information
> >> in the report was inaccurate" which is part of eir attempt, so Condition
> >> 1 does not trigger.
> >>
> >> Conditions 2 and 3 of Rule 2531:
> >>
> >> The officer reports were false at the time they were published. For
> >> example, The Astronomor's 2019-03-05 weekly report states that many
> >> players own Spaceships, and that part of the report has long since
> >> self-ratified (under Rule 2166), but D. Margaux's report claims no
> >> Spaceships exist.
> >>
> >> Therefore, ignoring the ratification of the more recent reports,
> >> D. Margaux did commit a rule-breaking action, so these two conditions do
> >> not apply.
> >>
> >> Conditions 4 through 8 are straightforward.
> >>
> >> Therefore, if D. Margaux's document and reports were never ratified, the
> >> attempted imposition would have been EFFECTIVE, and D. Margaux would
> >> have blots.
> >>
> >> 4. The timeline hypothesized by rule 1551
> >> =========================================
> >>
> >> When D. Margaux ratified eir document on May 26, according to Rule 1551,
> >> the gamestate was "modified to what it would be if, at the time the
> >> ratified document was published, the gamestate had been minimally
> >> modified to make the ratified document as true and accurate as
> >> possible".
> >>
> >> (D. Margaux specified 2019-05-20 00:00 GMT as being the time the
> >> document was true, but since the time was not part of the document
> >> itself, it does trigger Rule 1551's clause "if the document explicitly
> >> specifies a different past time...". In any case, I think the document
> >> was published close enough to that time that the effect is the same.)
> >>
> >> To understand how Rule 1551 modified the gamestate, the first step is to
> >> understand the minimal modification that is hypothetically applied at
> >> the time the document was published. This minimal modification is clear:
> >> all switches created directly by the Politics and Spaaace Rules are
> >> modified to be at their default values, and all entities and switches
> >> created by the Clork or Astronomor according to those respective Rules
> >> are removed so that they do not exist in the minimally modified
> >> gamestate.
> >>
> >> Having understood the hypothetical minimal modification, the next step
> >> is to understand what would have happened from that point in time
> >> onward. We end up with the following timeline:
> >>
> >> * D. Margaux publishes correct Astronomor and Clork reports.
> >> * omd Points eir Finger at D. Margaux for publishing inaccurate
> >>    information in those reports.
> >> * D. Margaux authorizes Aris to act on eir behalf for the investigation.
> >> * Aris attempts to impose the Cold Hand of Justice, but the attempt is
> >>    INEFFECTIVE because D. Margaux did not violate the rules.
> >>
> >> In this hypothetical timeline, the appropriate judgement of CFJ 3726
> >> would be FALSE, since Aris's attempted imposition was INEFFECTIVE, and
> >> the appropriate judgement of CFJ 3727 would be FALSE as well, since D.
> >> Margaux did not gain any blots after the 2019-05-20 referee report,
> >> which self-ratified before CFJ 3727 was called.
> >>
> >> 5. The gamestate after ratification
> >> ===================================
> >>
> >> After D. Margaux ratified eir document, the gamestate was modified to
> >> what it would be in the hypothetical timeline above. Our task now is to
> >> determine how that modification affects the value of the two CFJs.
> >>
> >> I think it is clear that blot holdings are part of the gamestate. For
> >> one thing, they only exist because the game defines em, and are part of
> >> the state that we keep track of, so the terms "game" and "state" fit.
> >> For another, blots are an asset tracked by some recordkeepor (the
> >> Referee), and Rule 2166 states that the portion of a recordkeepor's
> >> report that lists assets is self-ratifying, which wouldn't mean much if
> >> such assets weren't part of the gamestate. Therefore at the end of this
> >> message I would judge CFJ 3727 FALSE if this whole thing weren't
> >> fictional.
> >>
> >> The harder question is whether the change to the gamestate affects CFJ
> >> 3726. I believe it comes down to this question:
> >>
> >>     Does the gamestate include information about past events, such as
> >>     whether the attempted imposition of the Cold Hand of Justice was
> >>     effective, and is CFJ 3726 referring to the information contained in
> >>     the gamestate?
> >>
> >> If the answers are no, then CFJ 3726 should be judged TRUE, as argued in
> >> Section 3 above. If the answers are yes, then CFJ 3726 should be judged
> >> FALSE, according to the timeline described in Section 4.
> >>
> >> I believe the answers are yes, and so at the end of this message I will
> >> judge CFJ 3726 TRUE. Before I say why, I'd like explain why there could
> >> be doubt about this.
> >>
> >> 6. An interpretation causing CFJ 3726 to be TRUE
> >> =================================================
> >>
> >> When the rules talk about a concept that isn't defined by the rules,
> >> we generally assume they're referring to the concept in reality. For
> >> example, the rules don't define what a message is, and they don't define
> >> the meaning of fundamental words like "is", "for", etc.
> >>
> >> Therefore it's natural to assume that when the rules discuss what "was",
> >> they are referring to past events. I think it's defensible to assume
> >> that even if the past event being referred to is a legal fiction, the
> >> rules are referring to what the Rules had to say about the legal fiction
> >> in the past, rather than some new legal fiction the Rules currently
> >> define about the past.
> >>
> >> To instead say that whenever the Rules refer to the past, they are
> >> referring to some fictitious past defined by the rules, could be said to
> >> be a very drastic statement, requiring strong evidence to back it up.
> >>
> >> 7. The past is part of the gamestate
> >> ====================================
> >>
> >> However, I think sufficient evidence does exist to say the gamestate
> >> contains information about past actions, and that the Rules refer to the
> >> gamestate when they talk about the past.
> >>
> >> 7A. The text of the rules
> >> =========================
> >>
> >> To understand the meaning of the term "gamestate", the first place to
> >> look is the Rules. The term is never directly defined, so we must
> >> satisfy ourselves by inferring meaning from context.
> >>
> >> It is not unusual to infer meanings of terms in this way. For example, the
> >> rules never directly define what a CFJ is; e.g. you won't find text like "A
> >> Call for Judgement is a ...", but nonetheless we are able to infer that 
> >> they
> >> are associated with statements, can be judged, etc. I believe this is
> >> supported by Rule 217's instruction to use common sense.
> >>
> >> In two places, the text of the Rules implies that the concept of
> >> gamestate includes the past, by talking about the closely-related
> >> concept of ratification:
> >>
> >> Rule 1551 says:
> >>
> >>> Text purportedly about previous instances of ratification (e.g. a
> >>> report's date of last ratification) is excluded from ratification.
> >> Rule 2034 says that certain messages constitute self-ratifying claims of
> >> several facts about the past: "such a decision existed", "it had the
> >> number of voters indicated", etc.
> >>
> >> In both cases, the rules talk about ratifying facts about the past.
> >> Ratification involves a hypothetical gamestate minimally modified to
> >> make these facts about the past true, which clarifies for us that the
> >> definition of gamestate includes facts about the past. It also seems
> >> likely that the new gamestate after the ratification is intended to
> >> include these facts about the past, which is another way to arrive at
> >> the same clarification.
> >>
> >> 7B. Past judgements about the past
> >> ==================================
> >>
> >> Rule 217 instructs us that when the text of the rules is silent,
> >> inconsistent or unclear, we should augment it with past judgements
> >> (among other things).
> >>
> >> omd pointed out that the judgement CFJ 3337 [0] relied on
> >> past events being part of the gamestate. Judge G.'s judgement of that CFJ
> >> relied on the assertion that after a document stating the past date of a
> >> player's registration was ratified, that player became eligible to vote
> >> in a decision they otherwise would not have been eligible for, because
> >> the text of the ratified document implied that they were registered at
> >> the start of the voting period.
> >>
> >> The judgement of CFJ 2491 [1] also relied on the past being part of the
> >> game state: Judge Yally's judgement was that since a document was
> >> ratified implying that Rodlen became an officer sufficiently long ago
> >> for em to be awarded a green ribbon, e should be awarded a green ribbon.
> >>
> >> Both of these judgements support the conclusion that the past is part of
> >> the gamestate.
> >>
> >> 7C. The best interests of the game
> >> ==================================
> >>
> >> Rule 217 also instructs us to consider the best interests of the game.
> >>
> >> Generally, the purpose of gamestate changes such as the effect of
> >> ratification is to clarify the current situation in the game in order to
> >> allow play to continue smoothly. Consider the following examples where
> >> rules make actions possible or required depending on what happened in
> >> the past:
> >>
> >> * Rule 2555: "If a player has neither gained blots nor expunged any
> >>    blots from emself in the current Agoran week, e CAN expunge 1 blot
> >>    from emself by announcement."
> >>
> >> * Rule 2496: Whether a player can earn a reward depends on whether they
> >>    have fulfilled the condition in the past 7 days, and also on whether e
> >>    has already claimed that reward.
> >>
> >> * Many rules allow or require a player to take an action "in a timely
> >>    fashion" after a past event.
> >>
> >> When a ratification event clarifies the current situation in the game,
> >> it would be helpful if the above examples are among the things that are
> >> clarified. For example, after ratification of a document implying
> >> whether or not a player has gained blots in the current week, that
> >> player can confidently know whether they are able to expunge a blot. All
> >> other things being equal, I think it is in the best interests of the
> >> game if ratification clarifies these examples.
> >>
> >> (There may be best-interests-of-the-game arguments going the other way,
> >> e.g. maybe it's easier to untangle some situations if ratification isn't
> >> mucking around with the past. But 7A and 7B still apply.)
> >>
> >> We could at this point try to pick and choose just those elements of the
> >> past are directly relevant: e.g. since D. Margaux didn't have any blots
> >> to begin with, CFJ 3726 is not relevant to whether e can expunge any
> >> blots, so CFJ 3726 may not matter to the best interests of the game. But
> >> I think that would be overcomplicating things. If the gamestate includes
> >> the effectiveness of some past actions, it is natural to assume it
> >> includes the effectiveness of all of them.
> >>
> >> 8. It depends on what the meaning of the word "was" was
> >> =======================================================
> >>
> >> There's still a question of interpreting CFJ 3726 itself. I have
> >> concluded that when the Rules refer to the effectiveness of past
> >> actions, they are referring to information in the gamestate about the
> >> past. But CFJ 3726 is not a rule. What does "was effective" mean in the
> >> statement in CFJ 3726?
> >>
> >> Rule 591 has guidance on delivering judgements:
> >>
> >>> The valid judgements for an inquiry case are as follows, based on
> >>> the facts and legal situation at the time the inquiry case was
> >>> initiated, not taking into account any events since that time:
> >>>
> >>> * FALSE, appropriate if the statement was factually and
> >>>    logically false
> >>>
> >>> * TRUE, appropriate if the statement was factually and
> >>>    logically true
> >> I believe "legal situation" means I should base my decision on what the
> >> rules say. Moreover, the CFJ process is more useful if judgements on
> >> statements agree with what the rules say about those statements.
> >>
> >> So, I will interpret "was effective" as referring to information about
> >> the past contained in the gamestate.
> >>
> >> 9. Judgement
> >> ============
> >>
> >> I would judge CFJ 3726 FALSE if this weren't all hypothetical.
> >> I would judge CFJ 3727 FALSE if this weren't all hypothetical.
> >>
> >> [0] https://faculty.washington.edu/kerim/nomic/cases/?3337
> >> [1] https://faculty.washington.edu/kerim/nomic/cases/?2491



-- 
- Falsifian

Reply via email to