On Thu, 2021-06-10 at 00:25 +0200, Cuddle Beam via agora-business
wrote:
> Scenario A: A player has taken over the economy since April 16 2021 and at
> least four days ago.In this scenario, I grant the bearer a victory card. If
> I do not have any victory cards, I instead create 3 blots in my possession
> and grant the bearer a promise with the text {I grant the bearer a victory
> card.}
> 
> For each of seventeenMachine, ATMunn, cuddlybanana and Gaelan, I cash
> their Promise with the text:

"grant" means "create in the possession of" (Rule 2577). I don't
believe any of the players in question are currently capable of doing
that. (Presumably you intended the promise to *transfer* you a victory
card. But that isn't what it says.)

Promises trigger platonically, so I guess you now have 4 mostly useless
Promises that might make people create victory cards in your
possession, if they somehow gain the ability to do so. (Nobody got
blotted because they did indeed have a victory card on them at the
time, and the blots were tied to the ownership of the victory card, not
to the success of the grant.)

It isn't surprising that so many people were willing to agree to these
Promises!

-- 
ais523

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