On Thu, 2021-06-10 at 01:01 +0100, ais523 via agora-discussion wrote:
> Promises trigger platonically, so I guess you now have 4 mostly useless
> Promises that might make people create victory cards in your
> possession, if they somehow gain the ability to do so. (Nobody got
> blotted because they did indeed have a victory card on them at the
> time, and the blots were tied to the ownership of the victory card, not
> to the success of the grant.)

Correction: you don't even have the side-effect promises, those were
tied to possession of a victory card (rather than success of a grant)
too. So it looks like these submarine promises ended up doing nothing
at all when cashed, other than destroying themselves.

-- 
ais523

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