On Thu, 2021-06-10 at 01:01 +0100, ais523 via agora-discussion wrote: > Promises trigger platonically, so I guess you now have 4 mostly useless > Promises that might make people create victory cards in your > possession, if they somehow gain the ability to do so. (Nobody got > blotted because they did indeed have a victory card on them at the > time, and the blots were tied to the ownership of the victory card, not > to the success of the grant.)
Correction: you don't even have the side-effect promises, those were tied to possession of a victory card (rather than success of a grant) too. So it looks like these submarine promises ended up doing nothing at all when cashed, other than destroying themselves. -- ais523

