On 12/11/23 14:53, 4st nomic via agora-business wrote:
> Comment: 1. is not restrictive, and permits flipping the activity switch
> for succeeding.
> Response: This is not the only longstanding switch available in the rules
> to be flipped, it's not the intended one, so should we explicitly say
> "other than the Activity switch"? could we say "Warning: The activity
> switch has repercussions for flipping, we recommend flipping a different
> switch, but we won't stop you."?

The activity switch isn't the issue. "Citizenship" is a switch.
Registering *immediately* flips a switch. I would suggest:

"E has, through game actions e has taken, caused a switch (besides
Citizenship) to flip."

You could also exclude activity, but that's not necessary IMO.

> 
> Comment: 2. is oddly specific.
> Response: This is somewhat true, but it is also based on longstanding rules
> that haven't been disrupted. There are also more than one mechanism for
> fulfilling this requirement that is longstanding, and I expected that this
> level of complexity is to be expected of Agoran players. However, would it
> be better to say create an asset and destroy an asset as separate maze
> items?

What's the example you're thinking of here? I don't know it off the top
of my head. I guess I can create and destroy a promise, but it's odd
behavior that serves no purpose. I don't think we should be encouraging
people to do meaningless actions.

> Comment: 6 prevents players that have any patent titles from receiving this
> one. Suggestion that only champion patent titles exclude players.
> Response: Does the language "E has not won the game, and does not have this
> patent title." work better?

Winning awards a specific patent title, Champion. So it can be:

"E does not already have the Rookie or Champion titles prior to awarding
emself this patent title."

-- 
nix

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