I don't see the difference, its just interface.
At 06:17 a.m. 30/01/2006, you wrote:
>Uh man, don't even try to play against sighted people, we suck
>compared to them.
>On 1/29/2006 at 11:17 Mark BurningHawk said
>Have any blind people played against sighted people at Quake?  It's my 
>eventual goal to be good enough to do that--else, what's the point, right, 
>in the end?  I personally don't mind all the audio input--things beeping and 
>soudns and such--in fact, the richer the better, as long as my wimpy little 
>sound chip (compaq Presario 6420) can handle it, which sometimes it can't. 
>I wonder, sometimes, though, at the accuracy of the audioquake engine, as 
>sometimes I would appear to be shooting right at something, but come up with 
>a clean miss.  According to the targetting beep, I'm dead on, but even with 
>a directed weapon like lasers or rockets, I miss clean.  Any hints about 
>this?  Another bug I seem to have found is that, whe switching ESR modes, 
>from mode one to mode two, when I switch back to mode one, the enemy warning 
>and targetting beep does not happen.  Also, what exactly is mode two 
>supposed to do?  I read in the manua that it's supposed to help you locate 
>additional hazzards, such as enemies, but I can't seem to follow it to an 
>enemy, even when it's on mode two.  As I say, I"m a newby to this, so please 
>help me learn.
>
>----- Original Message ----- 
>From: "shaun everiss" <[EMAIL PROTECTED]>
>To: "AGRIP User and Developer discussion list" 
><[email protected]>
>Sent: Sunday, January 29, 2006 8:18 AM
>Subject: Re: [AGRIP-discuss] FAO: Derek London
>
>
>>I am here for what its worth mat.
>> When you make the next version could you get rid of the 2 bots that appear 
>> on each level if you start manually and also on the start level?
>> What is this teams thing with the agrip.org.uk servers and how do you get 
>> in and what are said teams?
>> I really havn't got a customed to the audioquake engine.
>> Is there any plans to change the engine?
>> I mean from a pearl program to a standard program?
>> maybe something like shades of doom type?
>> I really find all the sounds hard.
>> Beeping things on right left and then walls.
>> I would prefur halls like shades of doom or side scroller type.
>> You jump pits and things.
>> Yeah I know it may be not the standard quake, but only blind people are 
>> going to play audioquake right?
>> At 03:30 a.m. 30/01/2006, you wrote:
>>>Anyone alive out there? :-/
>>>
>>>(I'm certainly not, but will be soon and would like to continue working
>>>on this...)
>>>
>>>
>>>-- 
>>>Matthew T. Atkinson <[EMAIL PROTECTED]>
>>>
>>>_______________________________________________
>>>AGRIP-discuss mailing list
>>>[email protected]
>>>http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss
>>
>>
>> _______________________________________________
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>
>
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