Hey there, yes, there is actually code in the original tutorial to prevent that but it doesn't seem to always work, and I also have tried to add code to prevent it but there's a certain amount of weirdness with the language apparently or the coding of the original mod or my own code, which allows it to keep happening to some degree. With the Vampire grapple, you do want to leave the hook hooked as it gives you health until the opponent expires. I've got to say though, that I love the key press and release which is something I just added earlier this week myself, and use a lot of. Thanks for posting it...

Smiles,

MG

At 03:57 PM 5/20/2006 -0400, you wrote:

Technically, you could use impulse 24 to set the hook in someone, and leave
it on, killing them over and over and over, unless you wrote code to prevent
that.  Here's some aliases that make it so you press a key to fire the hook,
and let up on the key to release it.
alias +hook "impulse 24"
alias -hook "impulse 25"
then bind your favorite key to "+hook"
You don't need to bind anything to -hook because that is implied when you
release the key that +hook is bound to.


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Guitar Babe
Sent: Saturday, May 20, 2006 5:56 AM
To: AGRIP User and Developer discussion list
Subject: [AGRIP-discuss] Impulse List for Mod Pack 3.3.1

                          Hi All, First off, let me just say thanks bunches
for all of the
positive feedback for the latest Mod Pack.  You guys so
rock!!!  <smile>  Too kind!, too kind!
   Here is the list of impulses for Mod Pack 3.3.1, the mods that are now
on tbrn.net
   Have a great weekend, and enjoy the game!...

Smiles,

Mod Girl

Mod Pack 3.3.1 Impulse List

Impulse 24 - fires Grappling Hook
Impulse 25 - Releases Grappling Hook
Impulse 26 - Toggles Audio Cross Hair on / off
Impulse 55 - Switches modes of the Grappling Hook
Standard
Vampire
Electro

Impulse 56 - fires Telegrenade
Impulse 57 - Toggles Direction of Entities on / off
Impulse 58 - Toggles Silencer on / off
Impulse 59 - Toggles Leaving of Unwanted Weapons on / off
Impulse 60 - Calls Star Wars Blaster
Impulse 61 - Calls Sniper rifle
Impulse 62 - Calls Pistol
Impulse 63 - Activates / swings Star Wars Light Saber
Impulse 64 - turns off Light Saber
Impulse 65 - Toggles Direction of Slopes on / off
Impulse 66 - Toggles wall hit sounds of the Light Saber on / off
Impulse 67 - Force Push


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