On Sun, 2006-07-23 at 15:34 +1200, shaun everiss wrote: > I also wander if there could be a way to pull bits off the mod to run > in the origional game. end-quote
Only if we were using the Unreal engine, I'm afraid. It allowed very dynamic modifications to be made. Unfortunately it is not Open source and thus, even if it was made accessible, we could never keep it up-to-date as it would eventually stop running on newer computers. Thanks for the suggestion, though! If they do ever open it I will jump on that engine immediately (but they won't, it's already s old as Quake). I'll look into the mod keys/config settings situation... best regards, -- Matthew T. Atkinson <[EMAIL PROTECTED]> _______________________________________________ AGRIP-discuss mailing list [email protected] http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss
