On Sun, 2006-07-23 at 15:40 +1200, shaun everiss wrote:
> could you fix the bugs with having to many sounds loaded in mods?
end-quote

We're working on that -- does the newly-released JediQuake 3.7 have this
problem?  I can test that right now...

quote
> also if I load to many bots in coop mode I get a nice crash
end-quote

Thank you for letting me know about this, but I need a lot more
information before I can attempt to trace the problem -- e.g. how many
bots, which maps, if you're using a mod, what error messages you get
from the console, etc...

quote
> or if I try to kill bots in coop mode that happens to.
end-quote

Again, I will need to know *exactly* what you did and what the situation
was so that I can reproduce, then fix, it here.

quote
> Its nice to have bots to find the bad guys and then either Kill them 
> or I am able to do it.
end-quote

I'm not quite understanding what you're asking for here; is this a bug
or a feature request?

Thanks for the suggestions,

best regards,


-- 
Matthew T. Atkinson <[EMAIL PROTECTED]>

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