Yeah in single player mode and coop mode, all maps apart from the
deathmatch maps do not run bar e1m7 and e1m1.
ANd I think the start map and all dm maps.
Interestingly enough every map runs ok in dm mode.
At 12:12 AM 7/24/2006, you wrote:
On Sun, 2006-07-23 at 15:40 +1200, shaun everiss wrote:
> could you fix the bugs with having to many sounds loaded in mods?
end-quote
We're working on that -- does the newly-released JediQuake 3.7 have this
problem? I can test that right now...
quote
> also if I load to many bots in coop mode I get a nice crash
end-quote
Thank you for letting me know about this, but I need a lot more
information before I can attempt to trace the problem -- e.g. how many
bots, which maps, if you're using a mod, what error messages you get
from the console, etc...
quote
> or if I try to kill bots in coop mode that happens to.
end-quote
Again, I will need to know *exactly* what you did and what the situation
was so that I can reproduce, then fix, it here.
quote
> Its nice to have bots to find the bad guys and then either Kill them
> or I am able to do it.
end-quote
I'm not quite understanding what you're asking for here; is this a bug
or a feature request?
Thanks for the suggestions,
best regards,
--
Matthew T. Atkinson <[EMAIL PROTECTED]>
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