Some good news for you on the opening-up-the-AGRIP-project front.  I
think that we have found a service we can use to both make the
development process involve you and your feedback in a much more
efficient way and make it easier at the same time!  It also seems
infinitely more accessible than the venerable SourceForge, which hosts
many, many other Free Software projects.

Launchpad is a service run by the people that make the Ubuntu GNU/Linux
distribution that is designed to make developing Free Software (such as
AudioQuake and its associated tools and services) easier.  It does this
by handling all sorts of things for us -- bug tracking, support, code
development, feature suggestions and their implementation and even
translations into other languages.

We have started setting up shop on Launchpad and will keep you updated
as to how it is going.  When we're ready, you will be able to start
reporting bugs and feature suggestions to us through it.  You can also
use it to ask questions and the answers will be available as a
searchable knowledge base and FAQ for new users to refer to.

There is a ``however'', though!  As we've said many times on our mailing
lists, we will need members of the community to join us on Launchpad
too, so that the experienced members of the AQ community can help answer
questions and report bugs and test the fixes we give out.  When we move
on to other things (such as map editing system) after releasing 0.3.0 we
can leave these things in your capable hands.

We're also considering moving to a new version control system that may
promote more community-based development and are testing this at the
moment.  It is important to stress that everyone can develop mods for
the game if they so desire and we want to ensure that all mods are
developed separately to core AQ, so that the code remains small yet
provides features for external people to make mods easily.  However, for
those that want to edit core AQ and the ZQuake engine, we're considering
this new system.

In other news, Sebby appears to be making progress with the windows side
of the 0.3.0 release and when it has been made we will look into fully
opening the Stats and Servers infrastructure as well as then moving on
to do map editing ourselves, leaving core AQ and SnS to the community to
continue developing.

Thanks for your time and interest in reading this!

best regards,


-- 
Matthew Tylee Atkinson <[EMAIL PROTECTED]>
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