Matthew, first off, thanks very much for the update. I'm wondering, did you and Sebby receive my note a couple of days ago?... I'm writing this on list just to make sure you get this, as my email / web access is sketchie at the moment...
Feel free to reply off list if you'd like... Thanks a bunch and talk with you soon!... Smiles, Cara :) At 17:34 21/10/2007 +0100, you wrote: >Some good news for you on the opening-up-the-AGRIP-project front. I >think that we have found a service we can use to both make the >development process involve you and your feedback in a much more >efficient way and make it easier at the same time! It also seems >infinitely more accessible than the venerable SourceForge, which hosts >many, many other Free Software projects. > >Launchpad is a service run by the people that make the Ubuntu GNU/Linux >distribution that is designed to make developing Free Software (such as >AudioQuake and its associated tools and services) easier. It does this >by handling all sorts of things for us -- bug tracking, support, code >development, feature suggestions and their implementation and even >translations into other languages. > >We have started setting up shop on Launchpad and will keep you updated >as to how it is going. When we're ready, you will be able to start >reporting bugs and feature suggestions to us through it. You can also >use it to ask questions and the answers will be available as a >searchable knowledge base and FAQ for new users to refer to. > >There is a ``however'', though! As we've said many times on our mailing >lists, we will need members of the community to join us on Launchpad >too, so that the experienced members of the AQ community can help answer >questions and report bugs and test the fixes we give out. When we move >on to other things (such as map editing system) after releasing 0.3.0 we >can leave these things in your capable hands. > >We're also considering moving to a new version control system that may >promote more community-based development and are testing this at the >moment. It is important to stress that everyone can develop mods for >the game if they so desire and we want to ensure that all mods are >developed separately to core AQ, so that the code remains small yet >provides features for external people to make mods easily. However, for >those that want to edit core AQ and the ZQuake engine, we're considering >this new system. > >In other news, Sebby appears to be making progress with the windows side >of the 0.3.0 release and when it has been made we will look into fully >opening the Stats and Servers infrastructure as well as then moving on >to do map editing ourselves, leaving core AQ and SnS to the community to >continue developing. > >Thanks for your time and interest in reading this! > >best regards, > > >-- >Matthew Tylee Atkinson <[EMAIL PROTECTED]> >_______________________________________________ >AGRIP-discuss mailing list >[email protected] >http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss _______________________________________________ AGRIP-discuss mailing list [email protected] http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss
