Matthew, first off, thanks very much for the update.

   I'm wondering, did you and Sebby receive my note a couple of days 
ago?...  I'm writing this on list just to make sure you get this, as my 
email / web access is sketchie at the moment...

Feel free to reply off list if you'd like...

   Thanks a bunch and talk with you soon!...

Smiles,

Cara  :)

At 17:34 21/10/2007 +0100, you wrote:
>Some good news          for you on the opening-up-the-AGRIP-project front.  I
>think that we have found a service we can use to both make the
>development process involve you and your feedback in a much more
>efficient way and make it easier at the same time!  It also seems
>infinitely more accessible than the venerable SourceForge, which hosts
>many, many other Free Software projects.
>
>Launchpad is a service run by the people that make the Ubuntu GNU/Linux
>distribution that is designed to make developing Free Software (such as
>AudioQuake and its associated tools and services) easier.  It does this
>by handling all sorts of things for us -- bug tracking, support, code
>development, feature suggestions and their implementation and even
>translations into other languages.
>
>We have started setting up shop on Launchpad and will keep you updated
>as to how it is going.  When we're ready, you will be able to start
>reporting bugs and feature suggestions to us through it.  You can also
>use it to ask questions and the answers will be available as a
>searchable knowledge base and FAQ for new users to refer to.
>
>There is a ``however'', though!  As we've said many times on our mailing
>lists, we will need members of the community to join us on Launchpad
>too, so that the experienced members of the AQ community can help answer
>questions and report bugs and test the fixes we give out.  When we move
>on to other things (such as map editing system) after releasing 0.3.0 we
>can leave these things in your capable hands.
>
>We're also considering moving to a new version control system that may
>promote more community-based development and are testing this at the
>moment.  It is important to stress that everyone can develop mods for
>the game if they so desire and we want to ensure that all mods are
>developed separately to core AQ, so that the code remains small yet
>provides features for external people to make mods easily.  However, for
>those that want to edit core AQ and the ZQuake engine, we're considering
>this new system.
>
>In other news, Sebby appears to be making progress with the windows side
>of the 0.3.0 release and when it has been made we will look into fully
>opening the Stats and Servers infrastructure as well as then moving on
>to do map editing ourselves, leaving core AQ and SnS to the community to
>continue developing.
>
>Thanks for your time and interest in reading this!
>
>best regards,
>
>
>--
>Matthew Tylee Atkinson <[EMAIL PROTECTED]>
>_______________________________________________
>AGRIP-discuss mailing list
>[email protected]
>http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss

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