Ken, boc stands for Beep on Center, which means that there is a distinct sound in addition to the crosshair sound that I've added, for entities when they are seen as being in the exact center of your view.
HTH Smiles, Cara :) On Dec 20, 2007, at 9:05 PM, Ken the Crazy wrote: > I'm making up a new set of sounds for Quake and I'm going to put > them up on my games site. I need two things. First, how do yall > want the sounds, and second, what the heck is boc? There are three > under esr--friend_boc, enemy_boc, and monster_boc or something like > that. Would breathing work for those--if not I'll use breathing > sounds for when they're behind you. > > Ken Downey > President > DreamTechInteractive! > > And, > Coming soon, > Blind Comfort! > The pleasant way to get a massage--no staring, just caring. > _______________________________________________ > AGRIP-discuss mailing list > [email protected] > http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn _______________________________________________ AGRIP-discuss mailing list [email protected] http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss
