talking of sounds I still havn't seen the second world war sound
extention on TBRN

On 12/21/07, Cara Quinn <[EMAIL PROTECTED]> wrote:
>    Ken, boc stands for Beep on Center, which means that there is a
> distinct sound in addition to the crosshair sound that I've added, for
> entities when they are seen as being in the exact center of your view.
>
> HTH
>
> Smiles,
>
> Cara  :)
>
>
> On Dec 20, 2007, at 9:05 PM, Ken the Crazy wrote:
>
> > I'm making up a new set of sounds for Quake and I'm going to put
> > them up on my games site.  I need two things.  First, how do yall
> > want the sounds, and second, what the heck is boc?  There are three
> > under esr--friend_boc, enemy_boc, and monster_boc or something like
> > that.  Would breathing work for those--if not I'll use breathing
> > sounds for when they're behind you.
> >
> > Ken Downey
> > President
> > DreamTechInteractive!
> >
> > And,
> > Coming soon,
> > Blind Comfort!
> > The pleasant way to get a massage--no staring, just caring.
> > _______________________________________________
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>
> ---
> View my Online Portfolio at:
> http://www.onemodelplace.com/CaraQuinn
>
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