Ok, all working now, and have also downloaded all those extra files since I know of at least one other person who wants to try this out, but anyway, now I just need to go read all the documentation and get going since can't really remember (from playing Quake many years back) all the key commands - LOL!
Strange memory is only other game I remember from right around then was Duke Nukem 3d. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...Fate had broken his body, but not his spirit...' ----- Original Message ----- From: "Matthew Tylee Atkinson" <[EMAIL PROTECTED]> To: "AGRIP User and Developer discussion list" <[email protected]> Sent: Tuesday, June 03, 2008 8:49 PM Subject: Re: [AGRIP-discuss] Ok, next issue with installation > On Tue, 2008-06-03 at 19:05 +0200, Jacob Kruger wrote: >> I realised now that I have a copy of WinQuake, and presumably that's not >> what audioQuake works along with since it keeps on telling me it cant >> find >> Q101 when I try to launch it/install from CD the first time? > > We are not brilliant at detecting the various versions of Quake, as > there are so many :-). The best thing do to is to install Winquake then > copy the pak files (pak0.pak and pak1.pak) from the C:\Quake\id1\ (or > similar) directory, where WinQuake installed, to the C:\Program Files > \AudioQuake\id1\ directory. > > I forgot about the link to ActivePerl, sorry. You can find it here: > http://downloads.activestate.com/ActivePerl/Windows/5.8/ActivePerl-5.8.8.822-MSWin32-x86-280952.msi > . > It's quite difficult to navigate ActiveState's site, but I found the > direct download links :-). > > best regards, > > > -- > Matthew Tylee Atkinson <[EMAIL PROTECTED]> > > _______________________________________________ > AGRIP-discuss mailing list > [email protected] > http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss _______________________________________________ AGRIP-discuss mailing list [email protected] http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss
