Actually, you can run a JQ server as well. YOu'll need to install the mod manually though, into the server itself for this to work. As well, each player who logs on will need to have the mod installed too. However, for players, they can just use the usual automated install, so no fussing about with copying / moving files / folders and such.
HTH and I'll try to be in better touch now. Have just found out that one of my email accounts (for this list) has been temperamental lately, so I've missed a few notes from here. Oops!… Smiles, Cara :) On Oct 18, 2008, at 6:43 AM, tony seth wrote: > Hi there, The game still works, but if you have anything other then > the > standard ones that ship with Quake, connecting to a serverr is okay, > but if there are any other map that you don't, you'll not be able to > download them and therefore not be able to play on them. My server > had > some other ones that I created with ldl, but until they fix the > download options again, we're stuck... unless someone that runs the > server in question gives you a place to download maps models sounds > etc > that aren't already part of the mod to which their're attached. > Hope that helps a bit, I'm not home right now but my server, if it's > still up is standard aq and just has stock maps so should be playable, > not quite as much fun as jq I'm afraid, but there it is.. > Cheereo! > > -- > Email services provided by the System Access Mobile Network. Visit > www.serotek.com to learn more about accessibility anywhere. > _______________________________________________ > AGRIP-discuss mailing list > [email protected] > http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn _______________________________________________ AGRIP-discuss mailing list [email protected] http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss
