no the mod needs to be recompiled to make that. it needs to be put into the aq mod somehow it won't run with progs.dat. At 01:55 p.m. 2/04/2009, you wrote: >hmmmm, looks like more problems are coming... there are the qwprogs and >spyprogs, that in the super duper mod is only refered to programs.dat, i >don't know if i can change that to qwprogs.dat and it will work, but we >can test it. >the problem will come if it don't works and will need allot of >modifications to work with aq. > >-----Mensagem original----- >De: shaun everiss <[email protected]> >Para: AGRIP User and Developer discussion list ><[email protected]> >Data: Quinta, 02 de Abril de 2009 13:44 >Assunto: Re: [AGRIP-discuss] super duper quake mod > >well I need kara modgirl or someone tell me how to make the sp version of >jedyquake like 4.0 that is make it be able to play dm maps. >currently jqsp will say its a wrold quake server, I think I know but do not >know where you put info to make the stuff a aq server there is an id string >but I don't >know what that is and where to put it. >At 09:53 a.m. 2/04/2009, you wrote: >>ok guys, here's the link with all the files of the mod super duper >>quake. >>i don't know wish one is the most up to date version, it should be the >>last uploaded if we see in logic, but looks like it's not, i downloaded >>now a release that was uploaded in 2007. >>so go, download, listen to the sounds etc, see the programs, so you will >>have a idea of what monsters will come into the game, weapons etc. >>here it is: >>http://browse.files.filefront.com/Quake/;1384588;/browsefiles.html >>i hope that someone can make it playable in audioquake as well, if you >>sayd that shaun, maybe you can do something to help. >> >>-----Mensagem original----- >>De: shaun everiss <[email protected]> >>Para: AGRIP User and Developer discussion list >><[email protected]> >>Data: Quinta, 02 de Abril de 2009 09:06 >>Assunto: Re: [AGRIP-discuss] super duper quake mod >> >>hmmm. >>I know there is a config string to make it that way, at least I think there >>is. >>I don't have c but I could try to doodle as long as someone here can tell me >>about how you can make say gedyquake able to play in deathmatch and yet have >>the single >>player one not allowed to do anything but play single player maps and which >>cfg or ini file it is in. >>I may be able to set something, although don't know. >>At 08:30 a.m. 2/04/2009, you wrote: >>>hi man, unfortunately i had to restore my computer and lost the link >>>that was bookmarked in my favorites about it. >>>but you can find the mod by just writing its name on google >>>super duper quake >>>but it is not playable now, wen i tested it, it sayd that it was a quake >>>world server instead of a agrip one and i was not able to play in it, i >>>think that it was >>>some message like it. >>>but it looks really really interesting... >>> >>>-----Mensagem original----- >>>De: shaun everiss <[email protected]> >>>Para: AGRIP User and Developer discussion list >>><[email protected]> >>>Data: Quinta, 02 de Abril de 2009 08:23 >>>Assunto: Re: [AGRIP-discuss] super duper quake mod >>> >>>and where do you get this from? >>> >>>At 03:13 a.m. 2/04/2009, you wrote: >>>>hey all. >>>>some monts ago, i found a mod for quake 1, called super duper quake. >>>>it adds allot of fun to the game, for example, monsters of the >>>>singleplayer can join deathmatch, there are many new weapons, more types >>>>of deathmatch including light saber duel,... >>>>what i'm wondering, if it's possible to add this mod into audioquake >>>>without doing many modifications to it, or if that's not possible? >>>>i'm really interested in this mod, but don't know if this is possible. >>>>i'm downloading it now, and will try to see what i can do, how the files >>>>are and compare it with the other mods that are in audioquake, but if >>>>someone knows how to make it playable, please tell me. >>>>thanks so much and best regards >>>>_______________________________________________ >>>>AGRIP-discuss mailing list >>>>[email protected] >>>>http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss >>> >>> >>>_______________________________________________ >>>AGRIP-discuss mailing list >>>[email protected] >>>http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss >>>_______________________________________________ >>>AGRIP-discuss mailing list >>>[email protected] >>>http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss >> >> >>_______________________________________________ >>AGRIP-discuss mailing list >>[email protected] >>http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss >>_______________________________________________ >>AGRIP-discuss mailing list >>[email protected] >>http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss > > >_______________________________________________ >AGRIP-discuss mailing list >[email protected] >http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss >_______________________________________________ >AGRIP-discuss mailing list >[email protected] >http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss
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