Hi,
If you mean the printed name, it's in agrip/misc.qc, in the function snap_misc_weaponswitch.
The real names are in qw/items.qc, look for self.net_name.

Hth,
Rob



On 2010.08.22. 16:44, Jura Spi wrote:
Hello all,

could anyone of you tell me, which file of the Audioquake source code I have to manipulate to change the names of the standard weapons?

Thanks yet!
Marco
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