Yo,
Just to tell, the address Rob gave is only for JQ. If you are asking
about normal AQ sources, they can be found on LaunchPad. Personnally I
used my Linux machine to get it, didn't find (and didn't search a lot)
a BZR client for Windows, but it probably exists.

Chris

2010/8/22, Rob <[email protected]>:
>   http://tbrn.andrelouis.com/modgirl
>
> Rob
>
> On 2010.08.22. 19:11, Ryan Chou wrote:
>> where are the code files anyway?
>>
>> On 8/22/10, Rob<[email protected]>  wrote:
>>>    Hi,
>>> If you mean the printed name, it's in agrip/misc.qc, in the function
>>> snap_misc_weaponswitch.
>>> The real names are in qw/items.qc, look for self.net_name.
>>>
>>> Hth,
>>> Rob
>>>
>>>
>>>
>>> On 2010.08.22. 16:44, Jura Spi wrote:
>>>> Hello all,
>>>>
>>>> could anyone of you tell me, which file of the Audioquake source code
>>>> I have to manipulate to change the names of the standard weapons?
>>>>
>>>> Thanks yet!
>>>> Marco
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>>>>
>>>>
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