Yo, Just to tell, the address Rob gave is only for JQ. If you are asking about normal AQ sources, they can be found on LaunchPad. Personnally I used my Linux machine to get it, didn't find (and didn't search a lot) a BZR client for Windows, but it probably exists.
Chris 2010/8/22, Rob <[email protected]>: > http://tbrn.andrelouis.com/modgirl > > Rob > > On 2010.08.22. 19:11, Ryan Chou wrote: >> where are the code files anyway? >> >> On 8/22/10, Rob<[email protected]> wrote: >>> Hi, >>> If you mean the printed name, it's in agrip/misc.qc, in the function >>> snap_misc_weaponswitch. >>> The real names are in qw/items.qc, look for self.net_name. >>> >>> Hth, >>> Rob >>> >>> >>> >>> On 2010.08.22. 16:44, Jura Spi wrote: >>>> Hello all, >>>> >>>> could anyone of you tell me, which file of the Audioquake source code >>>> I have to manipulate to change the names of the standard weapons? >>>> >>>> Thanks yet! >>>> Marco >>>> _______________________________________________ >>>> AGRIP-discuss mailing list >>>> [email protected] >>>> http://lists.agrip.org.uk/mailman/listinfo/agrip-discuss >>>> >>>> >>> _______________________________________________ >>> AGRIP-discuss mailing list >>> [email protected] >>> http://lists.agrip.org.uk/mailman/listinfo/agrip-discuss >>> >> _______________________________________________ >> AGRIP-discuss mailing list >> [email protected] >> http://lists.agrip.org.uk/mailman/listinfo/agrip-discuss >> >> > _______________________________________________ > AGRIP-discuss mailing list > [email protected] > http://lists.agrip.org.uk/mailman/listinfo/agrip-discuss > _______________________________________________ AGRIP-discuss mailing list [email protected] http://lists.agrip.org.uk/mailman/listinfo/agrip-discuss
