Thanks, Tony, I found the files. It's all still new and confusing, but
if it works and is playable, then I'll figure it out.

On Wed, 06 Apr 2011 09:16:21 -0400, you wrote:

>Hey Bro: Welcome to the list.
>The version of AQ that is on Andre's site is actually the basic version 
>by itself, but can connect to his server which plays the Jedi Quake 
>mod.  if you play it offline it's just classic Quake 1, the shareware 
>version I think, but with a world war 2 sound pack instead of the 
>default sounds of the original Quake.
>
>They're hosting an earlier release for Windows that includes all the 
>built-in perl  and libraries you'd need, as well as a readme for 
>playing the Jedi Quaqe and Overkill mods as on his server.  The reason 
>for hosting an earlier release is because the newest release is broken 
>in some rather important ways... I mean it does work, but you have to 
>do a little extra leg work to make it work, especially when it comes to 
>logging onto a server, and even if you can log on, you can't download 
>the files you need so they're using a version that will let you 
>download sounds etc back when it did work properly.  The only downside 
>is that some of the default keys for doing certain things have been 
>re-allocated for other ones, but this is very fixable if you want to 
>just set it for standard agrip.
>The two files you'll want from Andre's site are the portable 
>audioquake.exe and it's associated readme file.  Either write here or 
>if you want write me off list and I can send you said files.  I do wish 
>I knew which release version they're using, because I'd find the linux 
>version of that one too but that's another story...
>My e-mail is:
>[email protected]
>Take care and good luck...
>Cheereo!
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