Hi everyone. I originally posted the below question to the AudioGames.Net Forum in June last year; Matthew's message to this list reminded me that I still don't know how this works! I've pasted the question here if anybody can offer any advice.
Thanks. Hi everyone. I realise that this may be better off in the AGRIP Google group directly, but it doesn't appear that there has been activity for several years so thought I'd ask here instead. With the latest beta of AQ posted in October 2014, the game has been packaged as a single executable rather than using Perl in the background. When a new game is started, the following command is run: zquake-gl.exe -window +set sensitivity 0 However, I can't figure out how SAPI is asked to output text. When running the above command in a standard Command Prompt window, the game launches but without any speech and when taking a look at the source for the Python launcher on GitHub, there are no references to SAPI output whatsoever. Does anybody have any ideas? Thanks! -- You received this message because you are subscribed to the Google Groups "AGRIP Project" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send an email to [email protected]. Visit this group at https://groups.google.com/group/agrip-project. To view this discussion on the web, visit https://groups.google.com/d/msgid/agrip-project/CA%2BByr4Kt7mBXUxDBpdv70oWLNjCyECGN1g%3DawCgESX7AYHjc6Q%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.
