Hi everyone.

I originally posted the below question to the AudioGames.Net Forum in
June last year; Matthew's message to this list reminded me that I
still don't know how this works! I've pasted the question here if
anybody can offer any advice.

Thanks.

Hi everyone. I realise that this may be better off in the AGRIP Google
group directly, but it doesn't appear that there has been activity for
several years so thought I'd ask here instead.
With the latest beta of AQ posted in October 2014, the game has been
packaged as a single executable rather than using Perl in the
background. When a new game is started, the following command is run:
zquake-gl.exe -window +set sensitivity 0
However, I can't figure out how SAPI is asked to output text. When
running the above command in a standard Command Prompt window, the
game launches but without any speech and when taking a look at the
source for the Python launcher on GitHub, there are no references to
SAPI output whatsoever. Does anybody have any ideas?
Thanks!

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