>> as we know reference is a const pointer
That is Not quite true.

>> our aim is ony to return pointer to circle
No. our aim is to return a reference to circle.

When you've to define a reference you do something like: *Circle &ref = c;*
you *don't* do: *Circle &ref = &c;* Right ?

Same is the case here, at the receiving end where the call was initiated a
reference is waiting there to be initialized, so you pass the Object
(*this) itself and NOT the pointer (this).
[Also remember if you've a complex object, no copy constructors etc. are
called when an object is sent for *reference receiving,* so no need of
worries there.]

References are not quite exactly same as pointers, they were introduced
much later as a wrapper to pointers but there are some subtle differences
between them when it comes to writing code, behaviorally, yes they are more
or less the same.

On 9 October 2012 22:54, SAMM <somnath.nit...@gmail.com> wrote:

> This used for the following situation when   a=b=c=d  (Consider then as
> the  objects of a particular class say X ).
>
>
>  --
> You received this message because you are subscribed to the Google Groups
> "Algorithm Geeks" group.
> To post to this group, send email to algogeeks@googlegroups.com.
> To unsubscribe from this group, send email to
> algogeeks+unsubscr...@googlegroups.com.
> For more options, visit this group at
> http://groups.google.com/group/algogeeks?hl=en.
>

-- 
You received this message because you are subscribed to the Google Groups 
"Algorithm Geeks" group.
To post to this group, send email to algogeeks@googlegroups.com.
To unsubscribe from this group, send email to 
algogeeks+unsubscr...@googlegroups.com.
For more options, visit this group at 
http://groups.google.com/group/algogeeks?hl=en.

Reply via email to