On Wed, 14 Nov 2007, Stephane Le Dorze wrote:

> I need a solution to build a distributed application under heavy loads 
> with high response time and robustess (MMO). I have several 
> alternatives; Erlang (Dynamically typed :( ), Haskell (if I rewrite a 
> distributed layer on top of it but lacks important features), Scala with 
> its Actors (not ready yet).

Maybe you also want to take a look at Poly/ML http://www.polyml.org/ 
notably the forthcoming version 5.1 which sports native platform threads 
(with proper parallelism on multicore systems).  So far the programming 
model is that of pthreads, i.e. no higher principles yet, and it 
conceptually all operates on shared memory objects in the old-fashioned 
way.

General performance and scalability of Poly/ML is quite good, better than 
any other SML implementation I've encountered so far.  See
http://isabelle.in.tum.de/ for what we usually do with it (this version is 
still without parallelism) or 
http://www4.in.tum.de/~wenzelm/test/website-test/ for the forthcoming 
parallel one.


        Makarius

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