Hi Lucas!
Unfortunately Ghd is outdated (used GHC version 5.0) and so much has been
done between 5.0 and 6.8.1.. ; I will ask for information on the GHC mailing
list.
For the other approach; correct me if I am wrong but it appears that Grid
computing is a special case of distributed computing.
I am looking for a process based system (think Actor Model ala Erlang) with
important locality issues as IO between physical computers will be of my
main concerns.
Thanks for the pointers; I have just discovered some other languages.. :)
Stephane.

On 11/15/07, Lucas Dixon <[EMAIL PROTECTED]> wrote:
>
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> Stephane Le Dorze wrote:
> > I need a solution to build a distributed application under heavy loads
> > with high response time and robustess (MMO).
> > I have several alternatives; Erlang (Dynamically typed :( ), Haskell (if
> > I rewrite a distributed layer on top of it but lacks important
> > features),
>
> The following might be of some interest if you are considered
> distributed Haskell programs:
>
> http://www.macs.hw.ac.uk/~dsg/gdh/
>
> (last webpage update seems to be June'07 - and I heard a talk today by
> Abdallah Al Zain, http://www.macs.hw.ac.uk/~ceeatia/, where it was used
> for distributing computer algebra problems over grids of over 50
> porcesors... so I guess it's being used fairly large applications)
>
> best,
> lucas
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