On Fri, Dec 4, 2015 at 11:25 PM, Trent Gamblin <[email protected]> wrote:

> I think Thomas is right. It's a lot easier to copy that one example into
> your own project than it is to hack out all the CMake to create one from
> the other examples... plus like I said, the method most examples use is not
> sufficient for a real world game.
>
>
I think we're talking different things - the only difference would be that
instead of copying android/example you would copy
build/examples/ex_android.proj - the contents of both folders should be
100% identical. The main benefit besides a less cluttered directory
structure (other platform dependent examples are all under examples/ as
well) would be that we could de-duplicate some cmake code
(android/Example.cmake specifically). Unless you think
android/Example.cmake is worth having...
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