On Fri, Dec 4, 2015 at 11:25 PM, Trent Gamblin <[email protected]> wrote:
> I think Thomas is right. It's a lot easier to copy that one example into > your own project than it is to hack out all the CMake to create one from > the other examples... plus like I said, the method most examples use is not > sufficient for a real world game. > > I think we're talking different things - the only difference would be that instead of copying android/example you would copy build/examples/ex_android.proj - the contents of both folders should be 100% identical. The main benefit besides a less cluttered directory structure (other platform dependent examples are all under examples/ as well) would be that we could de-duplicate some cmake code (android/Example.cmake specifically). Unless you think android/Example.cmake is worth having...
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