On Mon, 9 May 2016 at 17:59 Andrew Robinson <[email protected]> wrote:

> On 5/9/2016 at 5:19 AM, Peter Hull <[email protected]> wrote:
>
> No, not a new link, but a different link:
> https://sourceforge.net/projects/orwelldevcpp/files/Portable%20Releases/
>
> Interesting, looks like 'orwelldevcpp' is a fork of the original Bloodshed
one. I'd never heard of that, I thought development had ceased.

>
> Neither the ISO nor ANSI C standard specify a runtime. A runtime is only a
> requirement if your application requires one. In Microsoft's case, you can
> compile your C code to P-code, and since the P-code requires an
> interpreter, that interpreter is the runtime engine. Otherwise, C
> programs by definition have no runtime.
>
>  'Runtime' possibly is an overused term. I (and I think most people) would
consider 'the C runtime' to be the implementation of the stuff in the
standard headers (stdlib etc.) plus the initial startup code (crt0.o in
unix-speak). That is mandated, see section 4 - Compliance in ISO/IEC
9899:201x. Unfortunately Microsoft also used Runtime as in Common Language
Runtime which, I agree, is nothing to do with C.

> I've seen both, although if the APIs are written in 32-bit, the OS will
> have to switch processor states everything it switches from 64-bit to
> 32-bit mode and vice versa. That would slow things down considerably so if
> the APIs are written in 32-bit, it would be better for performance to
> create the entire app as a 32-bit app.
>
> As I understand it, mixing 32 and 64 bit in one process is not possible;
the only way is to use forwarding libraries and IPC which would be madness.
But I also think the penalty for using a 32 bit process on win64 is not too
bad. I'm not an expert on that so am prepared to be wrong.

Cheers,
Pete
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