On Wed, 23 Jan 2002, Paul Davis wrote:
> why would snd_pcm_mmap_commit() take an amount of time to execute
> that is linear with the number of frames committed (on h/w that
> supports mmap mode without any games) ?
>
> with 64 frames, and a hammerfall, it takes 36 usecs; with 4096 it
> takes 2.3msecs. the code doesn't suggest anything to me ...
Can you dump your plugin state? Use snd_pcm_dump().
Jaroslav
-----
Jaroslav Kysela <[EMAIL PROTECTED]>
SuSE Linux http://www.suse.com
ALSA Project http://www.alsa-project.org
_______________________________________________
Alsa-devel mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/alsa-devel