Hi,

At 02 Oct 2001 02:34:45 -0700,
Josh Green wrote:
> 
> On Mon, 2001-10-01 at 07:01, Takashi Iwai wrote:
> > Hi,
> > 
> > At 27 Sep 2001 14:33:18 -0700,
> > Josh Green wrote:
> > > 
> > > On Thu, 2001-09-27 at 10:02, Takashi Iwai wrote:
> > > > Hi Josh,
> > > > 
> > > > At 26 Sep 2001 20:38:17 -0700,
> > > > Josh Green wrote:
> > > > > 
> > > > > I've been getting a kernel oops with the latest CVS (as of today). I've
> > > > > attached the output from ksymoops. I CAN get it to re-occur. Running
> > > > > Smurf, loading up a sound font, and playing a bunch of notes eventually
> > > > > causes Smurf to segfault, with the kernel oops in my system log.
> > > > 
> > > > Which soundfont did you try?  I'll check on my environment, too.
> > > > 
> > > > 
> > > > ciao,
> > > > 
> > > > Takashi
> > > 
> > > It does actually seem to depend on the sound font. Perhaps the size. The
> > > 8mbgmgs.sf2 causes it. If you right click the font and do "Wavetable
> > > Load" in Smurf and then play a bunch of notes.. crash.. I can't really
> > > do extensive testing, cuz everytime it crashes I have to reboot to get
> > > the drivers in a sane state again. I'll try sfxload to see if there is
> > > something that Smurf is doing specifically to set things off.
> > 
> > I fixed / modified some part of soundfont stuffs.  Checked in CVS.
> > It looks working now, at least, without causing oops so far.
> > 
> > The problem seems that smurf sent a sample with the size zero.
> > And on emu10k1 an invalid sample block was created.
> > Basically the sample size should not be zero.  So I think there are
> > still some bugs, either in ALSA or smurf.
> > Could you check whether the correct record is sent from smurf?
> > For example, when I select cello (preset 42) in 8mbgmgs.sf2, the
> > driver receives only zero-sized records.
> > 
> 
> Cool, looks like it isn't crashing now. Smurf is sending 0 sized samples
> because they are ROM based.

Oh, then it's ok of course.
i misunderstood the information i saw in that sf file.

> Should this be handled differently? I know the ROM samples work fine
> with my AWE 32, and I am aware that SB Live does not have any ROM
> based samples.

No, the rom samples/instruments will be simply ignored.


ciao,

Takashi

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