On Mon, 17 Feb 2003, Jaroslaw Sobierski wrote: > > > b) sum overflow: we can lower volume of samples before sum; I think that > > > hardware works in this way, too > > > > Here I don't understand you. Suppose we have 3 samples to mix: > > a = 0x7500 > > b = 0x7400 > > c = 0x8300 > > > > If you do a + b + c (in this order) you obtain: > > d=0 > > d += a -> 7500 > > d += b -> 0xe900 -> 0x7fff > > d += c -> 0x02ff > > > > while the correct result is 0x6c00. You see? > > AFAIK most hardware does not mix by reducing volume before the sum. On the > contrary, it is usually summed "as is" to a wider register, and often even so > used. For example, a sound card able to mix 16 chanels of 16 bits would have > a 16+4 bits or 24 bit register were the channels are added and no saturation > can occur. In good hardware this would not even be downscaled back to 16 bits, > but a 24 bit D/A converter would be used instead. In older times (Gravis Ultra > Sound and I think older SB AWE) this could easily be spotted by the difference > in supported "hardware" channels and "software" channels. A card with a 32 bit > sum register and 24 bit DA could support (as above) 16 hardware channels and > for example 64 software channels (mixed together in quadrouplets to the 16 hw). > > In our case, such "solution" would have to affect the whole buffer, meaning > we would need 3 (or better yet 4) bytes per sample, which would eventually get > reduced back to 2 bytes on the way out to the sound card. This seems neither > elegant nor memory efficient but would work, and also solves the "a)" problem > because we don't need to saturate so an atomic add can be performed on each > sample.
Yes, this solution is good. I've though about it, too. Unfortunately, it adds additional transfers including saturation from the "sum" ring buffer to the DMA buffer of hardware. Jaroslav ----- Jaroslav Kysela <[EMAIL PROTECTED]> Linux Kernel Sound Maintainer ALSA Project, SuSE Labs ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel