On Fri, 30 Jan 2004, David Lloyd wrote: > This actually covers (I think) all games based on the Quake3 engine. > > So far, my attempts to get these games to work with the alsa dmix plugin > have met with failure.
Well quake uses oss mmap() feature which is tricky. We probably ommited something in our emulation or the support might be problematic. Also, you may try to add 'slowptr yes' to your dmix plugin definition to see if it helps. Jaroslav ----- Jaroslav Kysela <[EMAIL PROTECTED]> Linux Kernel Sound Maintainer ALSA Project, SuSE Labs ------------------------------------------------------- The SF.Net email is sponsored by EclipseCon 2004 Premiere Conference on Open Tools Development and Integration See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. http://www.eclipsecon.org/osdn _______________________________________________ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel