On Fri, 30 Jan 2004, David Lloyd wrote:

> This actually covers (I think) all games based on the Quake3 engine.
> 
> So far, my attempts to get these games to work with the alsa dmix plugin 
> have met with failure.

Well quake uses oss mmap() feature which is tricky.
We probably ommited something in our emulation or the support might be 
problematic.

Also, you may try to add 'slowptr yes' to your dmix plugin definition to 
see if it helps.

                                                Jaroslav

-----
Jaroslav Kysela <[EMAIL PROTECTED]>
Linux Kernel Sound Maintainer
ALSA Project, SuSE Labs


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