Thanks, I'll try that next month, with the coast box unchecked. It only
cost me an H550 since the other motor didn't ignite. I built both stages to
fly an Hs-Js, and this was a low altitude shake down flight, which I
learned from, which is the point of the project.

Follow-up question, Speed and Height greater than are what the say, aren't
they? I want to have a minimum height and ascending speed before the
sustainer igniter lights to remain near vertical

Gordon

On Tue, Mar 20, 2018 at 12:27 AM, Keith Packard <[email protected]> wrote:

> Gordon Bain <[email protected]> writes:
>
> > Can anyone tell me what I did wrong?
>
> You set the 'flight state before' value to 'coast', which means that the
> igniter will not fire unless the rocket has not yet reached 'coast'
> state.
>
> In this case, I think the settings you'd want are 'after motor 1', 'tilt
> limit 20 degrees (for the sustainer ignition)', and 'delay after other
> conditions 1 or 2.5 seconds'.
>
> The 'state before' and 'state after' settings seem to be difficult for
> many people to get their heads around; 'state before' means that the
> rocket must have not yet reached the named state, 'state after' means
> that the rocket has reached the named state. By setting 'state before
> coast', you effectively require that the rocket still think that the
> motor is burning, or that the rocket has not yet reached 100m (that's as
> second condition on transitioning from boost to coast designed to avoid
> false triggering from a motor chuff).
>
> I have a plan to add some 'stock' configurations that will pre-configure
> settings for some common cases like this.
>
> I've also considered attempting to have some simulation mechanism so
> that you can see what the settings you've made will do. However, you'd
> want a wide range of possible simulations to check and make sure the
> settings work in a range of possible flights; there are usually many
> settings which work fine if the flight is nominal, but creating
> appropriate settings that fail safely when the flight doesn't go as
> planned means mapping out the whole failure tree.
>
> It turns out multi-staged flights are hard; it looks like your flight at
> least ended without damage, sorry you didn't get it to work correctly.
>
> --
> -keith
>
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