On 5/19/26 17:04, [email protected] wrote:
From: Leo Li <[email protected]>

Now that proper fixes have been found, let's revert this workaround.

This reverts commit 751414c12388ff2b475e15c15d3c817dcf563635.

Signed-off-by: Leo Li <[email protected]>

Unless it "actively" makese the problem worse - could this be the last patch in the series instead of the first? This will make things cleaner when it comes to backporting. IE backport the fixes, "then" revert the W/A.

---
  .../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c  | 18 +++---------------
  1 file changed, 3 insertions(+), 15 deletions(-)

diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c 
b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c
index 4670252ede244..be9c4e094d8ec 100644
--- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c
+++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c
@@ -9518,21 +9518,9 @@ static void manage_dm_interrupts(struct amdgpu_device 
*adev,
        if (acrtc_state) {
                timing = &acrtc_state->stream->timing;
- if (amdgpu_ip_version(adev, DCE_HWIP, 0) >=
-                     IP_VERSION(3, 2, 0) &&
-                     !(adev->flags & AMD_IS_APU)) {
-                       /*
-                        * DGPUs NV3x and newer that support idle optimizations
-                        * experience intermittent flip-done timeouts on cursor
-                        * updates. Restore 5s offdelay behavior for now.
-                        *
-                        * Discussion on the issue:
-                        * 
https://lore.kernel.org/amd-gfx/[email protected]/
-                        */
-                       config.offdelay_ms = 5000;
-                       config.disable_immediate = false;
-               } else if (amdgpu_ip_version(adev, DCE_HWIP, 0) <
-                            IP_VERSION(3, 5, 0)) {
+               if (amdgpu_ip_version(adev, DCE_HWIP, 0) <
+                          IP_VERSION(3, 5, 0) ||
+                          !(adev->flags & AMD_IS_APU)) {
                        /*
                         * Older HW and DGPU have issues with instant off;
                         * use a 2 frame offdelay.

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