On 2026. június 24., szerda 16:31:20 közép-európai nyári idő Tvrtko Ursulin
wrote:
> On 29/05/2026 11:30, Timur Kristóf wrote:
> > Add a fence callback to the VM update and ACK the retry CAM
> > after the VM update is finished. Previously, we would ACK it
> > immediately after calling amdgpu_vm_handle_fault() which
> > caused a race condition that was likely to trigger the same
> > interrupt again, causing the same fault to be handled
> > multiple times.
> >
> > Signed-off-by: Timur Kristóf <[email protected]>
> > ---
> >
> > drivers/gpu/drm/amd/amdgpu/amdgpu_gmc.c | 28 +++++++++++++++++++--
> > drivers/gpu/drm/amd/amdgpu/amdgpu_gmc.h | 8 ++++++
> > drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c | 2 +-
> > drivers/gpu/drm/amd/amdgpu/amdgpu_vm_sdma.c | 2 +-
> > 4 files changed, 36 insertions(+), 4 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_gmc.c
> > b/drivers/gpu/drm/amd/amdgpu/amdgpu_gmc.c index
> > 26aea960e2759..21c8d87477448 100644
> > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_gmc.c
> > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_gmc.c
> > @@ -545,6 +545,16 @@ void amdgpu_gmc_filter_faults_remove(struct
> > amdgpu_device *adev, uint64_t addr,>
> > } while (fault->timestamp < tmp);
> >
> > }
> >
> > +static void amdgpu_gmc_retry_fault_handled(struct dma_fence *fence,
> > + struct dma_fence_cb
*cb)
> > +{
> > + struct amdgpu_fence_cb *afc = container_of(cb, struct
amdgpu_fence_cb,
> > cb); + struct amdgpu_device *adev = afc->adev;
> > +
> > + /* CAM index is the array index of the current callback struct */
> > + adev->irq.ih_funcs->retry_cam_ack(adev, afc - &adev-
>gmc.retry_cb[0]);
>
> Is the "afc - &adev->gmc.retry_cb[0]" part correct? It will be the index
> of the array element, while ->retry_cam_ack() expects the content of
> that element, no?
Like the comment says, the CAM index is the array index.
We just need the CAM index in order to tell the CAM to ACK the current entry.
The contents of the array are just there to make dma_fence_add_callback() work
with this callback function.
>
> > +}
> > +
> >
> > int amdgpu_gmc_handle_retry_fault(struct amdgpu_device *adev,
> >
> > struct amdgpu_iv_entry *entry,
> > u64 addr,
> >
> > @@ -552,6 +562,7 @@ int amdgpu_gmc_handle_retry_fault(struct amdgpu_device
> > *adev,>
> > u32 node_id,
> > bool write_fault)
> >
> > {
> >
> > + struct dma_fence *fence = NULL;
> >
> > int ret;
> >
> > if (adev->irq.retry_cam_enabled) {
> >
> > @@ -564,8 +575,21 @@ int amdgpu_gmc_handle_retry_fault(struct
> > amdgpu_device *adev,>
> > }
> >
> > ret = amdgpu_vm_handle_fault(adev, entry->pasid,
entry->vmid, node_id,
> >
> > - addr, entry-
>timestamp, write_fault, NULL);
> > - adev->irq.ih_funcs->retry_cam_ack(adev, cam_index);
> > + addr, entry-
>timestamp, write_fault, &fence);
> > +
> > + /* If the update is already done, ACK now, otherwise
when it's done. */
> > + if (fence) {
> > + adev->gmc.retry_cb[cam_index].adev = adev;
>
> Why is 16 retry_cb elements enough? I see in the code cam_index extraced
> from the IV entry with a mask such as 0x3ff.
I think this came up in a conversation after I had already submitted the
patch. The maximum amount of CAM entries are specified by the
IH_RETRY_INT_CAM_CNTL.CAM_SIZE field. The content of the field will need to be
interpreted as something like this:
((CAM_SIZE + 1) * 64) = (15 + 1) * 64 = 1024
It is a good question whether we actually want to statically allocate that
many items. We should very much avoid doing dynamic allocation in the page
fault handler. I'm open to suggestions on how to move forward with this.
>
> > +
> > + if (dma_fence_add_callback(fence, &adev-
>gmc.retry_cb[cam_index].cb,
> > +
amdgpu_gmc_retry_fault_handled))
> > + adev->irq.ih_funcs-
>retry_cam_ack(adev, cam_index);
> > +
> > + dma_fence_put(fence);
> > + } else {
> > + adev->irq.ih_funcs->retry_cam_ack(adev,
cam_index);
> > + }
> > +
> >
> > if (ret)
> >
> > return 1;
> >
> > } else {
> >
> > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_gmc.h
> > b/drivers/gpu/drm/amd/amdgpu/amdgpu_gmc.h index
> > 77eb153802845..3bfb06e011a86 100644
> > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_gmc.h
> > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_gmc.h
> > @@ -27,6 +27,7 @@
> >
> > #define __AMDGPU_GMC_H__
> >
> > #include <linux/types.h>
> >
> > +#include <linux/dma-fence.h>
> >
> > #include "amdgpu_irq.h"
> > #include "amdgpu_xgmi.h"
> >
> > @@ -214,6 +215,11 @@ struct amdgpu_gmc_memrange {
> >
> > int nid_mask;
> >
> > };
> >
> > +struct amdgpu_fence_cb {
> > + struct amdgpu_device *adev;
> > + struct dma_fence_cb cb;
> > +};
> > +
> >
> > enum amdgpu_gart_placement {
> >
> > AMDGPU_GART_PLACEMENT_BEST_FIT = 0,
> > AMDGPU_GART_PLACEMENT_HIGH,
> >
> > @@ -305,6 +311,8 @@ struct amdgpu_gmc {
> >
> > } fault_hash[AMDGPU_GMC_FAULT_HASH_SIZE];
> > uint64_t last_fault:AMDGPU_GMC_FAULT_RING_ORDER;
> >
> > + struct amdgpu_fence_cb retry_cb[16];
> > +
> >
> > bool tmz_enabled;
> > bool is_app_apu;
> >
> > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> > b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c index
> > 8c3ba7213eb22..f5e9b97e92a8c 100644
> > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> > @@ -3035,7 +3035,7 @@ bool amdgpu_vm_handle_fault(struct amdgpu_device
> > *adev, u32 pasid,>
> > r = amdgpu_vm_update_pdes(adev, vm, true);
> >
> > - *fence = vm->last_update;
> > + *fence = dma_fence_get(vm->last_update);
>
> Ah! But passing over since you said you are dropping that patch anyway.
That line should have gone to the previous patch and was added to this one by
mistake.
>
> > error_unlock:
> > amdgpu_bo_unreserve(root);
> >
> > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm_sdma.c
> > b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm_sdma.c index
> > 2eb64df6daa94..6e28f0e435bf5 100644
> > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm_sdma.c
> > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm_sdma.c
> > @@ -132,7 +132,7 @@ static int amdgpu_vm_sdma_commit(struct
> > amdgpu_vm_update_params *p,>
> > DMA_RESV_USAGE_BOOKKEEP);
> >
> > }
> >
> > - if (fence && !p->immediate) {
> > + if (fence) {
>
> Is this deliberate and if so what it is about? Commit message should
> explain it as well.
The reason it is changed is because previously it wouldn't return a fence in
immediate mode. This line also should have gone to the previous patch and was
added to this one by mistake.
Thanks & best regards,
Timur