On Fri, Oct 2, 2026 at 11:31 AM David Rosca <[email protected]> wrote:
>
> Mesa will use it to get the slice offset in bitstream from feedback,
> which makes it possible to filter out SPS/PPS headers that VCE 1 and 2
> FW always forces on IDR frames.

You probably want a driver version bump as well so mesa knows when
it's ok to use that?

Alex

>
> Signed-off-by: David Rosca <[email protected]>
> ---
>  drivers/gpu/drm/amd/amdgpu/amdgpu_vce.c | 1 +
>  1 file changed, 1 insertion(+)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vce.c 
> b/drivers/gpu/drm/amd/amdgpu/amdgpu_vce.c
> index 39d87f3df9e0..bfad44ec7feb 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vce.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vce.c
> @@ -920,6 +920,7 @@ int amdgpu_vce_ring_parse_cs(struct amdgpu_cs_parser *p,
>                 case 0x04000007: /* motion estimation */
>                 case 0x04000008: /* rdo */
>                 case 0x04000009: /* vui */
> +               case 0x0400000d: /* sei */
>                 case 0x05000002: /* auxiliary buffer */
>                 case 0x05000009: /* clock table */
>                         break;
> --
> 2.43.0
>

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