From: Aric Cyr <[email protected]>

[Why]
FP2 is not double buffered and must wait for VACTIVE
before programming.

[How]
Only update when there is a full update we should
change FP2 to avoid delay every flip.

Signed-off-by: Aric Cyr <[email protected]>
Reviewed-by: Jun Lei <[email protected]>
Acked-by: Qingqing Zhuo <[email protected]>
---
 drivers/gpu/drm/amd/display/dc/core/dc.c      | 20 +++++++++++++++++++
 .../drm/amd/display/dc/dcn20/dcn20_hwseq.c    | 11 ----------
 2 files changed, 20 insertions(+), 11 deletions(-)

diff --git a/drivers/gpu/drm/amd/display/dc/core/dc.c 
b/drivers/gpu/drm/amd/display/dc/core/dc.c
index 58eb0d69873a..7339d9855ec8 100644
--- a/drivers/gpu/drm/amd/display/dc/core/dc.c
+++ b/drivers/gpu/drm/amd/display/dc/core/dc.c
@@ -2625,6 +2625,26 @@ static void commit_planes_for_stream(struct dc *dc,
                }
        }
 
+       if (update_type != UPDATE_TYPE_FAST) {
+               // If changing VTG FP2: wait until back in vactive to program 
FP2
+               // Need to ensure that pipe unlock happens soon after to 
minimize race condition
+               for (i = 0; i < dc->res_pool->pipe_count; i++) {
+                       struct pipe_ctx *pipe_ctx = 
&context->res_ctx.pipe_ctx[i];
+
+                       if (pipe_ctx->top_pipe || pipe_ctx->stream != stream)
+                               continue;
+
+                       if (!pipe_ctx->update_flags.bits.global_sync)
+                               continue;
+
+                       
pipe_ctx->stream_res.tg->funcs->wait_for_state(pipe_ctx->stream_res.tg, 
CRTC_STATE_VBLANK);
+                       
pipe_ctx->stream_res.tg->funcs->wait_for_state(pipe_ctx->stream_res.tg, 
CRTC_STATE_VACTIVE);
+
+                       pipe_ctx->stream_res.tg->funcs->set_vtg_params(
+                                       pipe_ctx->stream_res.tg, 
&pipe_ctx->stream->timing, true);
+               }
+       }
+
        if ((update_type != UPDATE_TYPE_FAST) && 
dc->hwss.interdependent_update_lock)
                dc->hwss.interdependent_update_lock(dc, context, false);
        else
diff --git a/drivers/gpu/drm/amd/display/dc/dcn20/dcn20_hwseq.c 
b/drivers/gpu/drm/amd/display/dc/dcn20/dcn20_hwseq.c
index 52bdbf2d50f5..cba3c8cd12a1 100644
--- a/drivers/gpu/drm/amd/display/dc/dcn20/dcn20_hwseq.c
+++ b/drivers/gpu/drm/amd/display/dc/dcn20/dcn20_hwseq.c
@@ -1214,17 +1214,6 @@ void dcn20_pipe_control_lock(
                !flip_immediate)
            dcn20_setup_gsl_group_as_lock(dc, pipe, false);
 
-
-       // If changing VTG FP2: wait until back in vactive to program FP2
-       // Need to ensure that pipe unlock happens soon after to minimize race 
condition
-       if (!lock && pipe->update_flags.bits.global_sync) {
-               pipe->stream_res.tg->funcs->wait_for_state(pipe->stream_res.tg, 
CRTC_STATE_VBLANK);
-               pipe->stream_res.tg->funcs->wait_for_state(pipe->stream_res.tg, 
CRTC_STATE_VACTIVE);
-
-               pipe->stream_res.tg->funcs->set_vtg_params(
-                               pipe->stream_res.tg, &pipe->stream->timing, 
true);
-       }
-
        if (pipe->stream && should_use_dmub_lock(pipe->stream->link)) {
                union dmub_hw_lock_flags hw_locks = { 0 };
                struct dmub_hw_lock_inst_flags inst_flags = { 0 };
-- 
2.17.1

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