I think you could use a BitmapDrawable. There apparently is a constructor that takes either a filename string or an InputStream. You could probably use either: http://code.google.com/android/reference/android/graphics/drawable/BitmapDrawable.html#BitmapDrawable(java.lang.String)
On Apr 13, 11:14 am, Pzikit Bloo <[EMAIL PROTECTED]> wrote: > Hi all, > I'm trying to set an ImageView depending on an input, like a db field, > so if that is x, image to display will be x.png, and so on.. > > But how to do this without use R.drawable syntax? > > Thanks, > Pzikit Bloo --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Beginners" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] Announcing the new M5 SDK! http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~----------~----~----~----~------~----~------~--~---

