Ivan Soto wrote: > 1) Does the marketplace currently allow developers to charge for their > apps?
Not yet. Sometime this quarter, reportedly. There are a plethora -- nay, a veritable cornucopia -- of alternative markets (AndAppStore, SlideME, Voeveo, etc.), and you can also sell them from your own Web site. > If so, does Google charge the client for you like the app store > does? Whether it is Google or the carrier is unclear, but payments are supposed to be integrated. > If so, what's their cut? Reportedly, the carrier gets 30%, Google gets 0%. > 2) What kind of copy protection is there in place on the apps? Whatever you write. There are some technical barriers to copying put in place by the nature of the platform, but they can be easily overcome AFAIK. > 3) Does anyone have any idea what the current installed base of > Android is? I am under the impression that HTC projected to sell ~1 million T-Mobile G1's by the end of 2008. What percentage of those are in active users' hands at this point is unclear, just as sales figures for iPhone are not necessarily indicative of active users. -- Mark Murphy (a Commons Guy) http://commonsware.com Android Training on the Ranch! -- Mar 16-20, 2009 http://www.bignerdranch.com/schedule.shtml --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Beginners" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~----------~----~----~----~------~----~------~--~---

